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Starsector 0.95.1a is out! (12/10/21); Blog post: Hyperspace Topography (10/12/22)

Author Topic: How empire ship quality is determined could be optimized a little bit better  (Read 439 times)

Pokpaul

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It seems to me that the colony that produces the most heavy machinery gets chosen to provide the bonus, as opposed to the colony that would provide the better overall bonus.

My first colony has parasitic spores, which are great for pop growth but provide a ship quality malus. It and my third colony both have orbital works with pristine nanoforges, yet whenever my first colony has a pop size two greater than my third it becomes the one deciding my empire-wide ship quality bonus and boom, d-mods.

So then I have to swap out the pristine for a corrupted at my first colony in order for the third to outproduce it and set the empire-wide ship quality.

Not the biggest deal, but a bit of a pita.
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