You have the balance convenience with the feeling of excitement that comes with checking a market though. Why not just have every ship for sale all the time at every market? Prices determine balance, that would just be QoL, right? But in reality flying around to check markets is a core reason to travel around in
the early game. Getting excited because you found a ship you were looking for is fun. Just knowing all the ships in all the markets all the time would mean having to actually fly there to buy it is a chore. Meaning that all ships should just be for sale at a central market for delivery to the player at all times. Boring.
Travel around in, okey, lets use save/load, it is boring to use save/load and spend time for looking that you nedd. If such system is boring for you, then you should not use it. Okey "Getting excited because you found a ship you were looking for is fun", i can farm credits by one elusive dram tanker (no other needs for such money making) with analyze missions for one-two hours making 5+ millions, make some fleet for 1-2 millions (some conqusts, onslaughts which are available in abundance), then hunt some try-tachyon bountyes with paragons, ore some patrol fleets of try-tachyon, and then you have what you need - paragon, restore that paragon, then hunt everything what you see, bountyes or what you want with that paragon, so you get all tipes of equipment what are exicting in game. Also, fly around everywhere to collect weapons and hullmodes it is boring, fly, fly and again fly, by elusive small tanker (so no one can cath you, so you do not need any fleet), to make ship that you want, is boring.