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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.96a] Unofficial New Game Plus 2.2.0 (2023/5/7)  (Read 193751 times)

FAX

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Re: [0.9.1a] Unofficial New Game Plus 1.0.1 (2020/9/5)
« Reply #15 on: September 17, 2020, 06:13:53 PM »

is this looking specifically for level fifty, or for max level?
A player who reaches the max level can record a saving point.
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Aldazar

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Re: [0.9.1a] Unofficial New Game Plus 1.0.1 (2020/9/5)
« Reply #16 on: October 07, 2020, 05:13:37 PM »

Enemy 30% range feels like 300%. I'm getting attacked off the screen.
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Originem

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Re: [0.9.1a] Unofficial New Game Plus 1.1.0 (2020/10/10)
« Reply #17 on: October 10, 2020, 01:54:44 AM »

updated
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Aldazar

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Re: [0.9.1a] Unofficial New Game Plus 1.1.0 (2020/10/10)
« Reply #18 on: October 10, 2020, 12:30:59 PM »

Cool. Also can we have a option in the setting ini to increase the rule amount? I just want to add everything including the negative modifiers.
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Thedudemans

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Re: [0.9.1a] Unofficial New Game Plus 1.1.0 (2020/10/10)
« Reply #19 on: October 10, 2020, 09:35:07 PM »

Is there a way to change the scaling on the rules?
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mkire

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Re: [0.9.1a] Unofficial New Game Plus 1.1.0 (2020/10/10)
« Reply #20 on: November 08, 2020, 03:43:36 PM »

how does this mod handle blueprints that no longer exist due to the mod they're from being removed?
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Phoenixheart

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Re: [0.9.1a] Unofficial New Game Plus 1.1.0 (2020/10/10)
« Reply #21 on: November 10, 2020, 05:40:26 PM »

As long as you do it in the right order, it will simply not include them when importing. At least I remember it working when I did it last....

> get max level
> record save point (with the old mod still installed or your game will crash)
> disable mod
> start new game with mod disabled
> import blueprints, disabled mod blueprints will not be included
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Great Leader

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Re: [0.9.1a] Unofficial New Game Plus 1.1.0 (2020/10/10)
« Reply #22 on: February 10, 2021, 01:14:22 PM »

Can I use this mod's feature to start a new game, if I installed a new mod that's incompatible with my current save?
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Originem

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Re: [0.9.1a] Unofficial New Game Plus 1.2.0 (2021/2/12)
« Reply #23 on: February 12, 2021, 07:57:18 AM »

Updated.
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ZeCaptain

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Re: [0.9.1a] Unofficial New Game Plus 1.2.0 (2021/2/12)
« Reply #24 on: March 10, 2021, 01:14:05 AM »

Bug report. Ships affected by Disarment Agreement penalty stay penalized after rule is removed.
New report, Deep Space fear is doubling all ship's sensor signature, then tripling it.
« Last Edit: March 15, 2021, 08:26:00 PM by ZeCaptain »
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Originem

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Re: [0.95a] Unofficial New Game Plus 1.3.0 (2021/3/27)
« Reply #25 on: March 26, 2021, 10:25:10 PM »

updated.
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Mosthra

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Re: [0.95a] Unofficial New Game Plus 1.3.0 (2021/3/27)
« Reply #26 on: March 27, 2021, 10:13:49 AM »

WoW a great mod.   
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DanRowan

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Re: [0.9.1a] Unofficial New Game Plus 1.1.0 (2020/10/10)
« Reply #27 on: March 29, 2021, 10:55:35 AM »

Cool. Also can we have a option in the setting ini to increase the rule amount? I just want to add everything including the negative modifiers.

Yeah would also love this option, I tried to do it manually by going through all the files but no luck lol.
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Paragon Bane

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Re: [0.95a] Unofficial New Game Plus 1.3.0 (2021/3/27)
« Reply #28 on: April 08, 2021, 06:33:23 PM »

updated.

Can Story Points be inherited as well?
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TescoBag

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Re: [0.95a] Unofficial New Game Plus 1.3.0 (2021/3/27)
« Reply #29 on: April 20, 2021, 03:18:25 AM »

Any chance you could have the option to choose one ship to carry over to the new save?
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