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Author Topic: [0.95a] Vayra's Ship Pack 1.2.3 - less ruined ruin 2021-03-26  (Read 272888 times)

megabot

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Re: [0.95a] Vayra's Ship Pack 1.2.3 - less ruined ruin 2021-03-26
« Reply #150 on: June 09, 2021, 08:33:15 AM »

sorry for asking, but, what is the difference between the tyrant and the legion? i haven't played your mods yet and wonder if maybe i should considering how cool they seem to be
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PreConceptor

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Re: [0.95a] Vayra's Ship Pack 1.2.3 - less ruined ruin 2021-03-26
« Reply #151 on: June 10, 2021, 11:47:40 AM »

sorry for asking, but, what is the difference between the tyrant and the legion? i haven't played your mods yet and wonder if maybe i should considering how cool they seem to be

Well the Tyrant is a fast battleship and the Legion is a battlecarrier. The former has aggressive mobility and firepower (with limited fighter support), the latter is a tough brick that brings many fighters close to the action.
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GaryVary

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Re: [0.95a] Vayra's Ship Pack 1.2.3 - less ruined ruin 2021-03-26
« Reply #152 on: June 12, 2021, 01:53:31 PM »

Hello, I've noticed for a long time that AI controlled Badger MkII almost never use Hammer Carrier Kamikaze wing even in Linked mode (You can spam with this weapon when you control this ship). I thought that it should spam projectiles like Pilum weapon. Is it correct?
This ship is almost bad without this feature.
« Last Edit: June 12, 2021, 02:09:17 PM by GaryVary »
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Elukka

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Re: [0.95a] Vayra's Ship Pack 1.2.3 - less ruined ruin 2021-03-26
« Reply #153 on: June 14, 2021, 01:01:09 PM »

I put all the beams and all the range on this Typhon and I think it may be a little disgusting.

Cruisers?
https://i.imgur.com/4jbyn9R.png
Melted at hilarious range.

Conquest?
https://i.imgur.com/e6n9ICp.png
Pop it goes.

e: It does have a weakness: Getting bumrushed by a ton of Pathers.
« Last Edit: June 17, 2021, 05:25:57 PM by Elukka »
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MajorTheRed

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Re: [0.95a] Vayra's Ship Pack 1.2.3 - less ruined ruin 2021-03-26
« Reply #154 on: June 21, 2021, 07:48:23 AM »

Just wanted to thank you for this mod. It was already awesome a year back, but now I really enjoy having a complete exploration fleet to play with. Some of the designs are even overlapping but who cares I love them. Definitely my play style, even if they are not that OP or even efficient.


I put all the beams and all the range on this Typhon and I think it may be a little disgusting.

The exploration battlecruiser is quite insane too as a laserboat, give it a try!
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Namesarehard

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Re: [0.95a] Vayra's Ship Pack 1.2.3 - less ruined ruin 2021-03-26
« Reply #155 on: November 10, 2021, 03:36:54 PM »

This mod seems to have caused a save corruption bug for my save. It is possibly an interaction with roiders but i am not sure about that. was talking to roiders dev.
Roiders miner AI takes blame in log but that appears to be a false lead.
LootedTPC code was suggest to potentially be a cause.
and to be clear i do NOT have Vayra's sector installed.
save and log files are too big for me to post here fully.
97944 [Thread-3] INFO  org.histidine.testmod.plugins.TestConverter  - Checking class scripts.campaign.fleets.Roider_MinerRouteAI
97954 [Thread-3] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Error loading
97954 [Thread-3] ERROR com.fs.starfarer.campaign.save.CampaignGameManager  - Failed calling method
---- Debugging information ----
message             : Failed calling method
cause-exception     : java.lang.NullPointerException
cause-message       : null
method              : com.fs.starfarer.campaign.fleet.FleetMember.readResolve()
class               : com.fs.starfarer.campaign.fleet.FleetMember
required-type       : com.fs.starfarer.campaign.fleet.FleetMember
converter-type      : com.thoughtworks.xstream.converters.reflection.ReflectionConverter
line number         : 760023
class[1]            : java.util.HashMap
converter-type[1]   : com.thoughtworks.xstream.converters.collections.MapConverter
class[2]            : com.fs.starfarer.campaign.ModAndPluginData
class[3]            : com.fs.starfarer.campaign.CampaignEngine
converter-type[2]   : com.fs.starfarer.campaign.save.I
version             : not available
-------------------------------
com.thoughtworks.xstream.converters.ConversionException: Failed calling method
---- Debugging information ----
message             : Failed calling method
cause-exception     : java.lang.NullPointerException
cause-message       : null
method              : com.fs.starfarer.campaign.fleet.FleetMember.readResolve()
class               : com.fs.starfarer.campaign.fleet.FleetMember
required-type       : com.fs.starfarer.campaign.fleet.FleetMember
converter-type      : com.thoughtworks.xstream.converters.reflection.ReflectionConverter
line number         : 760023
class[1]            : java.util.HashMap
converter-type[1]   : com.thoughtworks.xstream.converters.collections.MapConverter
class[2]            : com.fs.starfarer.campaign.ModAndPluginData
class[3]            : com.fs.starfarer.campaign.CampaignEngine
converter-type[2]   : com.fs.starfarer.campaign.save.I
version             : not available
-------------------------------
« Last Edit: November 10, 2021, 03:42:08 PM by Namesarehard »
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Athrahasis

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Re: [0.95a] Vayra's Ship Pack 1.2.3 - less ruined ruin 2021-03-26
« Reply #156 on: December 12, 2021, 08:21:10 PM »

Hmmm, it could probably use more Anarcho-Communist propaganda. Besides that, excellent as always.
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DistressBeacon

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Re: [0.95a] Vayra's Ship Pack 1.2.3 - less ruined ruin 2021-03-26
« Reply #157 on: January 05, 2022, 10:18:07 AM »

Not sure why you get flak over splitting the mods, it super cool of you to do that for the player.
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Pirate fleet pursing your fleet

Mb_03

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Re: [0.95a] Vayra's Ship Pack 1.2.3 - less ruined ruin 2021-03-26
« Reply #158 on: January 05, 2022, 12:12:14 PM »

Are there any third party fixes (or similar when using with 0.95.1? this mod causes a hard crash whenever you fight luddic ships now :(

Spoiler
258907 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.api.combat.CombatEngineAPI.spawnEmpArc(Lcom/fs/starfarer/api/combat/ShipAPI;Lorg/lwjgl/util/vector/Vector2f;Lcom/fs/starfarer/api/combat/CombatEntityAPI;Lcom/fs/starfarer/api/combat/CombatEntityAPI;Lcom/fs/starfarer/api/combat/DamageType;FFFLjava/lang/String;FLjava/awt/Color;Ljava/awt/Color;)Lcom/fs/starfarer/api/combat/CombatEntityAPI;
java.lang.NoSuchMethodError: com.fs.starfarer.api.combat.CombatEngineAPI.spawnEmpArc(Lcom/fs/starfarer/api/combat/ShipAPI;Lorg/lwjgl/util/vector/Vector2f;Lcom/fs/starfarer/api/combat/CombatEntityAPI;Lcom/fs/starfarer/api/combat/CombatEntityAPI;Lcom/fs/starfarer/api/combat/DamageType;FFFLjava/lang/String;FLjava/awt/Color;Ljava/awt/Color;)Lcom/fs/starfarer/api/combat/CombatEntityAPI;
   at data.scripts.plugins.VayraProjHandlerPlugin.advance(VayraProjHandlerPlugin.java:290)
   at com.fs.starfarer.title.Object.L$Oo.o00000(Unknown Source)
   at com.fs.starfarer.combat.A.new.o00000(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]
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