Currently the game has two control modes during combat: direct input (where you directly control the ship to turn left, right, move forward / backwards or strafe) and then there's a "pointer-relative" mode, where the ships movement is relative to the mouse pointer. I don't mind the former, but it's not great for aiming, and I've got major issues with the latter as I constantly get confused whenever I'm not "looking" directly up. Flying downwards I'll often strafe the wrong way because, relative to the camera, the controls are reversed.
This comes form many other top-down shooting games, where you typically have a camera-relative control scheme - i.e. pressing "left" causes the character / ship / alien (depending on game) to move left on the screen, regardless where you might be aiming.
Are there any mods that do something similar to StarSector? This is one of those issues that's really grinding my gears, and was the exact cause I could never get into SPAZ (a somewhat old top-down space game).
PS. I do realize that "digital" keyboard input is more "stiff" when using such a camera-relative mode. Still, the ships are "slowish" enough that I'd still prefer this much much more to the current pointer-relative scheme.