Released 1.9.4
...
So far the changes look nice

Seems like the ship mounted dust missiles still suffer from the fact that they can't hit targets when the target in question has no engines. What they do instead is to seek for the next target with engines. The player can use that to essentially lock down an entire battle in place with one gryphon.
Some of the papillons seem to particularly love to hug the enemy to a point they run out of energy and then die to AA.
what happens is if they have to go phase shift en route to target (when getting attacked by lasers or other fighters) they basically stay that way until they are on top of the target hull. And then they just whoosh around there until they die, essentially without attacking.
So you lose some due to that hugging behaviour.
And then you lose the rest becaus due to the fact they still have their payload on board, the AI does not recognize the attack run commenced and does never call the bombers back. So in a prolonged battle the carrier stays in engage mode indefinitely, sending the bombers in one at a time until the replacement rate is at 0 :/
The terriers do an awesome job now with the missile reload

Your fix definitely works!
And I like the wisp launcher as well despite the fact it's currently a 0cp addon. Don't wanna argue about your decisions here, just wanna know if there is some lore behind it or if it is intended that way at all

Here's another quick vid of the action:
take care and keep up the good work!
