Checked it out, pretty interesting. Couple of thoughts:
There's a very large and obvious gap between your fixed shield module and the arc of the larges. If the explanation for the no-frontal-weapons was that they couldn't shoot through two shields it doesn't quite work when there's a clear space that shouldn't apply to. The AI has a bit of a desire to turn sideways as well, which doesn't help as it actually makes things easier for a ship trying to get into the gap. However, if you give it an order like eliminate it does tend to face the target and does use the shield bash, so that's nice. Can the shield bash be made anti-small craft or something, feels odd when frigates are running up and not getting bashed by the AI (which is hilarious to watch, great fun even if it messes up the battlefield somewhat).
Feels like the frontal shield module is too narrow compared to the angle of the shield bash that supposedly comes from it. The player-controlled shield also feels narrower than it should be, since even when you extend it, the thing barely touches the edge of the Large arc, which should anyway be able to shoot through a single-layer of shields. (Also missile that curve even a bit easily go around the shield, which feels odd for a ship that supposedly went so all-in on its shields.)
A wider front shield that matches the arc of the Larges and the Shield Bash wave, and a wider still player-controlled one would probably do better. Unlike say Monitors and Paragon, there's still plenty of rear section that is not covered, but having people in front of your "battle line" able to shoot directly past shields feels like a major design oversight of the ship designers. Though the very forward-positioned center of the shield arcs might make that look awkward due to being so far ahead of the center of the ship's sprite.
The point defence specialization, combined with an Integrated Targeting Unit results in hilarious ranges for devastator turrets, granted they're devestator turrets but still. Having one of these anchoring against the enemy's top ship would be interesting. Also I guess ITU extends the range of the Shield Bash.