Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)
Nice mod, only suggestion which I can think of is more ships/weapons.
I wish the ED Shipyard could become an actual Faction.The fact there's lore stating they are their own conglomerate really gives it a lot of potential as its own faction.
Sneak peek into the pomeranian reworkIt loses a gun, but will no longer be forbidden from using shields (you will have to invest ordinance into makeshift shields, but at least you can now)also the 3 guns can face forward, so it can do burst damage and making it a pilum spammer in the corner of the map is no longer the only option for this little pup
Just don't burn yourself out haha
My main feedback probably some AI tweak, especially for the bigger or unique ship like Dobermann, they have really interesting concept but the AI simply can't use it properly, others than that some ship is extremely rare, but with Stellar Logistic mod it's probably not a huge problem, anyway, i wanna see more from this mod:DDon't forget to sleep, eat, and do some exercise, love your mod