Don't take my word without verification, but I think the UI only supports 6 fighter wings on a ship, which may interfere with implementing the formerly-known-as-Labrador.
There was some testing done recently (by myself at the request of MesoTroniK), to check this out, because I knew there were UI issues with large numbers of bays, but we weren't sure what the sensible limit was.
The outcome was this:
- For common small game resolutions, 7 bays fits comfortably within the fighter wing UI section. An eighth wing overlaps the selected weapon group readout.
- For the smallest possible resolution (which is apparently used by like 1% of users, so can probably be discounted) 6 bays fits comfortably, and the seventh
just begins to touch the UI.
In short, 6 wings is safe, 7 wings is mostly safe, and 8 I would discourage. Anything higher than that is just asking for trouble.