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Author Topic: Star Trek Eras [0.96]  (Read 31512 times)

Iris Vin

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Re: [0.9.1a] Star Trek Eras {v0.0.2}
« Reply #45 on: July 29, 2020, 04:12:39 AM »

About to start a playthrough with this. Looking forward to it.

p.s. is the mod still alive?
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superjosh250

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Re: [0.9.1a] Star Trek Eras {v0.0.2}
« Reply #46 on: December 15, 2020, 01:42:43 PM »

Hello! To answer the main question, "Is this mod dead?", I reply no. I will say I've been on hiatus for far too long. It is ridiculous. So I apologize to anyone who's been waiting for updates and new ships and factions.

Last year was um, not so great. I experienced a lot of loss, losing friends twice my age and even some triple. I lost my grandfather. This year hasn't been much better. When I put the mod down, I kinda lost interest and put my energies elsewhere. But now I am back. I'll have to dig through to find where I left off but I'll try to get back on track. Hopefully I can start up the TOS era for everyone to enjoy. To any who've been waiting, I thank you for your patience. Also, know that if there is another unwarranted hiatus, the mod is never dead. Sometimes I just need a boost to get back on my feet. So hit me up with an email @ [email protected]. It's not going anywhere anytime soon. I've been using the email for almost twelve years. It'll never be closed or changed to something else.

Hope you are all doing well and still using this mod to enjoy Starsector. Last thing, the Intrepid class is a TNG era vessel. Until I reach that era, do not ask for a TNG ship. I would appreciate that. I like to do things in order if possible. It's one of my idiosyncrasies. So I apologize for to anyone who will have a long wait in that regard. But let me assure you. There's is nothing I want more than a TNG ship in this game. The Galaxy class is my goal. If I can personally fly that puppy around, I'll be happier than anyone else using the mod. So trust me... I'm being extremely patient as well.
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Morrokain

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Re: [0.9.1a] Star Trek Eras {v0.0.2}
« Reply #47 on: December 15, 2020, 08:18:54 PM »

I'm very sorry to read about the loss you have experienced. :(

RL always comes first. Hang in there and good luck on the mod!
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superjosh250

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Re: [0.95a] Star Trek Eras
« Reply #48 on: April 12, 2021, 07:29:26 PM »

This message is unimportant, but just wanted to inform everyone that a portion of Star Trek Eras is available to the public. It's been updated for 0.95a. Enjoy!
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MannerMauler

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Re: [0.95a] Star Trek Eras
« Reply #49 on: October 25, 2021, 04:26:59 PM »

Hey, is this mod save game compatible or do you have to start a new save?

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IGdood

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Re: [0.95a] Star Trek Eras
« Reply #50 on: December 08, 2021, 10:35:38 AM »

Nice mod.

I noticed the ships tend to hang back and wait for enemies to enter their firing range so they're not as great for assaults

Edit:  Nevermind I just realized I have to manually fit them rather than Autofit and once they had more weapons they're more eager to fight

Edit 2:  The armor rating on these ships is insanely high!  They can tank anything!
« Last Edit: January 08, 2022, 08:22:59 PM by IGdood »
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superjosh250

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Re: [0.95.1a] Star Trek Eras
« Reply #51 on: January 11, 2022, 06:34:02 PM »

Firstly, Hello Everyone! It's been quite some time since I've last posted even a message. But I'm here now with news. I've taken a little time out to slap together the next sequence of the mod, the TOS or The Original Series era of the mod. It contains TOS appropiate vessels, a TOS era Orbital Station, and a Star System famous in the TOS series.

The mod currently lacks Nexerelin configs, but is on the list for part of the next update. I did want to state that my not hiatus, has been quite a significant amount of time. I will admit that laziness, burnout, and distractions got in the way of progress, however, that never meant the mod itself is dead. Until each ERA is fully created, the mod is not dead. I will note some shifted priorities however.

BORG, KLINGON, and ROMULAN factions will not be part of the focus, at first. My main focus will be on FEDERATION vessels of each respective era for right not. Secondly, vanilla friendliness is not a goal but a secondary priority. I do want users to have more balanced game-play with my mod, but the initial design is to pit these vessels against their respective universe counterparts. I will say, if someone wants to help in this regard, I'm more than happy to accept.

Also, wanted to shout-out to IGdood for checking this mod out. And if anyone asks about save game compat: I don't know. I always start a new save. It's not even on my list of testing. I can't imagine that it's not compatible, as the mod doesn't use any custom coding or custom plugins. It's all stock, save for any configs to plug into other mods such as Nexerelin.  (I can't code. Max ability is reading Java and finding the line I want to edit. That's about it.)

So, in the end, just want to say, give the mod a check out, even if it's just to look at the ships.
JUST A SAMPLE BELOW


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IGdood

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Re: Star Trek Eras [0.95.1a]
« Reply #52 on: February 08, 2022, 10:39:47 PM »

Dang!  How did I miss this update?!

Will download and check it out.

When you mention vanilla friendly in OP, are you talking about balance? 
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Timtumm

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Re: Star Trek Eras [0.95.1a]
« Reply #53 on: February 10, 2022, 04:51:41 AM »

I am guessing the vanilla friendliness is about balance. The capital ship 5500 armor, and the rest also outperform the ship class they are in (but not as much as the big ship).
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IGdood

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Re: Star Trek Eras [0.95.1a]
« Reply #54 on: February 12, 2022, 01:06:32 PM »

Yeah, 2-4 phasers can pretty much one-shot most ships below destroyer class.  And if you have 4 of the shuttles escorting a cruiser and above you're pretty much unstoppable.

Makes fighting these fleets fun endgame though.  Cheese vs cheese
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IGdood

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Re: Star Trek Eras [0.95.1a]
« Reply #55 on: February 13, 2022, 07:04:38 PM »

Not sure how the FED mod interacts with [REDACTED] but holy **** the FED ships become oversized fighters in REDACTED fleets

Spoiler




[close]



Found the issue:  Removed the tags "remnant" and "merc" in the wings.csv data and seems like we won't find these crazy OP fighter-cruisers in random fleets.... 

Also means one should never go fight the actual colonies of K7 hahaha
« Last Edit: February 14, 2022, 10:20:37 AM by IGdood »
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UnwiseAcorn

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Re: Star Trek Eras [0.95.1a]
« Reply #56 on: June 06, 2022, 12:56:37 AM »

For some odd reason whenever I start the game with the TOS mod installed it just crashes the game. When I looked at the logs I can't seem to find the reason this keeps happening, what do I do?
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superjosh250

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Re: Star Trek Eras [0.95.1a]
« Reply #57 on: August 08, 2022, 03:40:20 PM »

@IGdood, I'm so glad you are enjoying the mod. I haven't been working on it for a while, as you may have noticed. I have periods where I just am unstoppable and long periods of rest. I should be at it again pretty soon. Hopefully this DISCOVERY era will be next stop. AS for the info on K7, thanks, didn't know I screwed up by adding a few lines I didn't want in their. I'll fix that. Also, K-7 was designed to never be attacked on purpose. It's supposed to spawn Constitution class fighters and Miranda class fighters.

@UnwiseAcorn, This is a completely late response but I can't try to see where the issue is with a general statement. Are you running other mods in junction with the TOS mod? I don't have any extra scripts that should conflict with other mods but its possible regardless. Best solution is to turn on and off other mods to see if that solves the issue. Otherwise, I don't believe there's a problem. I just booted Starsector today with the ENT, TOS, Nexerlin, and Console Commands mods. Keep reaching out. I might be able to help.

BTW, the mods I test with as stated above are NEXERLIN, CONSOLE COMMANDS, my ENT & TOS mod. So these should be compatible for reference.

As a reminder and note: The ENT & especially the TOS mod are not balanced for vanilla play. That's a ways off before I actually sit down and do the work. These mods are designed for future enemies to accompany the respective eras.
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superjosh250

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Re: Star Trek Eras [0.95.1a]
« Reply #58 on: September 05, 2022, 03:16:51 PM »

Hello everyone. I'm back for another update to be found on the first page! A new faction and this time an enemy, rather than an ally.

@UnwiseAcorn, I've finally found the issue for the TOS crash after testing and I've had people kind enough to assist me to a solution with a simple line of code. I will implement it soon enough. However, the current solution to avoiding the crash is by install the ENT United Earth mod as well and having it active in conjunction with the TOS mod. They are both making calls to relationships with each other. However, when one faction doesn't exist and it makes the call, the game crashes. Apologies, once again for not finding this out sooner. I hope this helps in the meantime. Thank you for trying out my mod as well! It's encouraging to see others use it!
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mrpras

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Re: Star Trek Eras [0.95.1a]
« Reply #59 on: September 08, 2022, 09:28:20 AM »

Hey Superjosh

Thanks for the update, great work! A couple of things though:

I got the size of the mod down to 16MB by
1 Resizing the portraits to 128x128 (although they look great they're literally huge and don't seem to show on the list anyway, at least for me)
2 Removing the music (and the sounds.json) - this is because to me the music isn't very ST themed.

I made a music submod for the Homeworld Star Trek Mod so I tend to listen to that while playing. I could make a submod for this ST Mod if you like. Got all the time periods sorted by race and Idle/Combat. Let me know if it's worth putting an ENT music mod together for your newest release :) When I say "worth" it, I mean can we even post it or would it get deleted? The star wars mod has real music from Star Wars, so maybe it's okay. Would be happy to put an idle/combat playlist together for this mod.

I must say I miss the older TNG mod with all the races and planets, I hope that's where you're headed..

Would love to contribute towards some missions if you'd like - could adapt some storylines if you get to the TNG mod there's loads of opportunity from the various modern series. I'm looking at you TinMan..

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