Starsector 0.98a is out! (03/27/25)
Quote from: scarface on October 05, 2023, 06:19:19 AM5.0 out, Anchor added, expedition removed (left in file for compatibilitys sake)Hmm... the Nagato still costs 200 supplies a month. Deployment points seem to be right at 125.... unless that's intentional.
5.0 out, Anchor added, expedition removed (left in file for compatibilitys sake)
5.1. is out. Added lowtech superheavy carrier Dominion-16 LPCs, 10 large ballistics, 8 facing forward more or less, 140 DP, 200 supplies per month.
in the modinfo.json for the 5.1 vers it still calls itself 5.0. is this how its supposed to be? I am code-illiterate
Quote from: scarface on October 11, 2023, 07:57:58 AM5.1. is out. Added lowtech superheavy carrier Dominion-16 LPCs, 10 large ballistics, 8 facing forward more or less, 140 DP, 200 supplies per month.Seems like somebody played stellaris. Looks like a a Juggernaut. And if you havent i certainly have and aside from the shape the 6 flightdecks and long range focus really reminds me of those mobile shipyards. Nice to still see you around. The two new ships look very nice.
Inspiration is that bigass ship from one of the new starwars movies, one that got zapped by hyperspace jump. But now that youve said it, yea lol, it looks almost exactly like juggie from mammal ship set. Originally i intended to have two massive mauler/hellbore like siege cannons on it. figured its OP as it is, with 8 large slots with 2x the range.
I'd like to suggest adding/switching some Nagato hardpoints to missiles. It just feels weird for a Midliner to not have any. Especially one that very much feels like a supersized Staple/Conquest.QuoteInspiration is that bigass ship from one of the new starwars movies, one that got zapped by hyperspace jump. But now that youve said it, yea lol, it looks almost exactly like juggie from mammal ship set. Originally i intended to have two massive mauler/hellbore like siege cannons on it. figured its OP as it is, with 8 large slots with 2x the range.For what it's worth, Juggies look like Inspiration. And kinda fill the same role, if rather poorly. At least they don't have any lorebreaking admirals flying into them.
nagato will get reworked at some point. pelagornis and ragnarok as well. i really wish juggies were stronger in stellaris. they kinda fall off. at least have different loadouts for them, like carrier/line/arty/support or something like that.
Quote from: scarface on October 19, 2023, 01:07:42 PMnagato will get reworked at some point. pelagornis and ragnarok as well. i really wish juggies were stronger in stellaris. they kinda fall off. at least have different loadouts for them, like carrier/line/arty/support or something like that.That any mod that even touches them rebuilds them entirely is kinda telling. Vanilla is pretty useless unless you really need that forward shipyard... in which case you probably can't afford one. And the other space banana looks better while doing that anyway.Well, i'll guess i'll see where that goes then. Are you planning to keep them as single piece ships?
Hi i must say those ships are intresting. Would you like to have collab with Ashes of The Domain - basically lock blueprints of those ships behind research and reclaiming lost glory