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Starsector 0.95.1a is out! (12/10/21); Blog post: Uniquifying the Factions, Part 2 (04/30/22)

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Author Topic: [0.95a-RC12] Missing ships mod  (Read 230391 times)

Chairman Suryasari

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Re: [0.9.1a] Missing ships mod
« Reply #165 on: November 05, 2020, 07:57:01 PM »

have you update your winrar? also i recommended use 7zip instead.
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zurium

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Re: [0.9.1a] Missing ships mod
« Reply #166 on: November 10, 2020, 03:11:15 PM »

nop!, i will try that then, cheers!

EDIT: worked like a charm !
« Last Edit: November 10, 2020, 03:19:14 PM by zurium »
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MaximY

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Re: [0.9.1a] Missing ships mod
« Reply #167 on: December 03, 2020, 08:24:19 PM »

So, I'm experiencing a null crash with the mod. To be specific, I got the pelican in my storage on my colony, but the moment I try to see it the game crashes. I assume that the game can't retrieve the data on the ship? Can anyone one help me?

I'm using a lot of other mods, but this is the first crash I experienced outright with this mod.
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Szasz

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Re: [0.9.1a] Missing ships mod
« Reply #168 on: December 14, 2020, 09:41:04 PM »

Oh wait. This mod's still active?
I've thrown together a Roider Union retrofit compatibility extension if you feel like it.
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BlackWater821

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Re: [0.9.1a] Missing ships mod
« Reply #169 on: December 28, 2020, 09:32:36 AM »

Love your mods. Added Dreadnoughts class and some other ships without messing with new weapons or factions. Amazing works
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ShpunkY

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Re: [0.9.1a] Missing ships mod
« Reply #170 on: January 25, 2021, 08:11:48 AM »

is this mod still in development ?
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ludawenn

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Re: [0.9.1a] Missing ships mod
« Reply #171 on: February 01, 2021, 06:10:00 AM »

Nice mod! These ship don't look odd with vanilla ship, and are in the same time unique.
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Great Leader

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Re: [0.9.1a] Missing ships mod
« Reply #172 on: February 15, 2021, 02:15:56 PM »

I tried editing the ships CSV for Pelagornis and Nagato to lessen the fuel consumption. Pelagornis edit worked, but despite changing Nagato, it didn't work. It still stays at 100 fuel/ly, despite the CSV saying it's 30 (that's what I changed it to). Anyone have any ideas?

edit: nvm had to restart the game to compile the changes.
« Last Edit: February 15, 2021, 06:51:37 PM by Great Leader »
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Cy420

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Re: [0.9.1a] Missing ships mod
« Reply #173 on: March 31, 2021, 02:13:59 AM »

anyone know if this is safe with 0.9.5?
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kokuto

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Re: [0.9.1a] Missing ships mod
« Reply #174 on: March 31, 2021, 10:53:13 AM »

Not unless its updated
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scarface

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Re: [0.9.1a] Missing ships mod
« Reply #175 on: March 31, 2021, 02:20:16 PM »

I will see if i can update the mod, if anyone wants to take over, they can, everyone has full permission to use all the assets.
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scarface

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Re: [0.95a-RC12] Missing ships mod
« Reply #176 on: March 31, 2021, 03:05:26 PM »

Aigh

All this baby needed was update version number, everything seems to work as intended.
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ModdedLaharl

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Re: [0.9.1a] Missing ships mod
« Reply #177 on: March 31, 2021, 08:39:34 PM »

I will see if i can update the mod, if anyone wants to take over, they can, everyone has full permission to use all the assets.

Would you mind if I chose to take over? I've been a fan of Missing Ships for quite some time and it'd fit well with my current project. My only question would be whether you want it to remain Missing Ships or if I would be able to migrate it into mine, though either is quite fine by me.
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Cy420

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Re: [0.9.1a] Missing ships mod
« Reply #178 on: March 31, 2021, 09:30:35 PM »

I will see if i can update the mod, if anyone wants to take over, they can, everyone has full permission to use all the assets.

cheers, this should be an official expansion :D
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scarface

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Re: [0.9.1a] Missing ships mod
« Reply #179 on: April 01, 2021, 12:33:00 PM »

I will see if i can update the mod, if anyone wants to take over, they can, everyone has full permission to use all the assets.

Would you mind if I chose to take over? I've been a fan of Missing Ships for quite some time and it'd fit well with my current project. My only question would be whether you want it to remain Missing Ships or if I would be able to migrate it into mine, though either is quite fine by me.

Id love if youd continue with the project. Id leave this board on, with [OBSOLETE] tag and link to your board. I will dm you for details.
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