Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)
Hi, there is a mismatch between graphic names in portraits folder and the code. Nameley "gfl_GSh18(Mod3).png" exists as "gfl_Gsh18(Mod3).png", and "gfl_HK21.png" as "gfl_Hk21.png"Everything works fine on Windows, but Linux version is throwing an error on startup.
I have to ask though? should there need to be consistent or just go ham?right now everything in pack 1 still has some "remnants" of easy renaming convention of using gfl_tXXX while pack 2 each portrait is clearly labeled case in point sat 8 in GFL pack 1 is labeled as gfl_t77 when there is Type 77 in pack 2 labeled as gfl_t77
I see while the "saves" breaking could be remedied by pointing the generated portrait to the correct destination in the .xml file.... mmmmMMmmmI'll see what I can do to "universalize" the portrait packs into 1 pack I mean the .95a updates brought some big changes so everyone else would more or less be starting at the beginning of the game would'nt that make some sense?but I would like to ask do you have some sort of photo organizing software that can relabel pictures in ascending numbers? thats what I used Adobe Bridge for as silly as it might be
Hey I was wondering if I could use your portraits in a hearts of iron mod, i plan on replacing all base game portraits with more, shall we say degenerate portraits.If not that's understandable.
Hi it's me again.0.9.5a is out and you may be wondering if the portrait pack works. I have good news for you, I updated both part 1 and 2 to be compatible with the new update.Portrait Pack Part 1Portrait Pack Part 2
Quote from: Caymon Joestar on March 26, 2021, 12:13:21 PMHi it's me again.0.9.5a is out and you may be wondering if the portrait pack works. I have good news for you, I updated both part 1 and 2 to be compatible with the new update.Portrait Pack Part 1Portrait Pack Part 2Hey man! Was wondering what's the difference between two packs other than the second one being smaller(?)