So I know many of us here have been playing the game for quite a while, and have developed our own preferences on how starsector should be configured. I personally have made a handful of changes to my settings.json and wanted to see if anyone else had changes of their own that they have enjoyed playing with.
Notable changes in my settings file:
CAMPAIGN
"sectorWidth":810000,
"sectorHeight":500000, // These required me to resize the hyperstorm map as well to fit properly
"speedPerBurnLevel":40, //doubled from vanilla to facilitate larger sector size
BOUNTY
"minSystemBounties":5,
"maxSystemBounties":7,
"minPersonBounties":5,
"maxPersonBounties":7,
"minPirateBases":5,
"maxPirateBases":7,
//target rich environment
ARMOR
"maxArmorDamageReduction":0.99,
"minArmorFraction":0.01,
//Up from 85% max and down from 15% minimum. Makes armor and the lack of it feel much more significant. Fragmentation is especially useless at high armor totals and especially deadly without any. Makes holes in armor feel even more meaningful to defend.
SPEED
"zeroFluxEngineBoost":200,
//Up from 50, not nearly as crazy as it looks. Ships don't gain additional accel/decel or maneuver so this boost is only really good for pre-battle and between engagements. Pursuits are faster, but not safer by any real margin.
Has anyone else made changes to these or any other areas of their settings to customize Starsector to their liking?