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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a] Secrets of the Frontier (0.14.5b) - indev campaign mod  (Read 485644 times)

TheLord999

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #330 on: August 17, 2023, 01:01:23 AM »

it is supposed to be a hard boss fight
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Cellular

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #331 on: August 25, 2023, 03:41:38 PM »

I think this mod somehow conflicts Domain Explorarium Expansion: A Derelict Droneship Pack, cuz after i added it the ships from this mod stopped showing up in derelict fleets of any kind  :(
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KinoTP

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #332 on: August 28, 2023, 03:37:20 PM »

just finished the ??? fight and good damn what a fight though I wonder is there a follow-up for that quest yet or not? Like a ship for sierra or something?
After the dance, there should be a couple of derelicts nearby...
About these derelicts, I'm only able to recover one and the other only gives the option to salvage, is it intended that way? Did i mess up somewhere or is there a bug? After making a second save and scrapping the second derelitct I flew around for a while seeing if something would happen but the quest still doesn't say completed and sierra also says nothing on the matter.
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Jimminy Crimbles

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #333 on: August 28, 2023, 06:41:50 PM »

just finished the ??? fight and good damn what a fight though I wonder is there a follow-up for that quest yet or not? Like a ship for sierra or something?
After the dance, there should be a couple of derelicts nearby...
About these derelicts, I'm only able to recover one and the other only gives the option to salvage, is it intended that way? Did i mess up somewhere or is there a bug? After making a second save and scrapping the second derelitct I flew around for a while seeing if something would happen but the quest still doesn't say completed and sierra also says nothing on the matter.

that's intended.
Spoiler
salvaging the wispmother gives you the wispersong hullmod, and recovering the eidolon gains you the voidwitch for sierra
[close]
i don't know why it didn't complete the quest, though. did you only salvage the
Spoiler
wispmother? or, wait, did you salvage the eidolon? is that possible?
[close]
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KinoTP

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #334 on: August 29, 2023, 12:54:48 AM »

Did both the right way then, but for some reason the quest doesn't show completed on the log like with memories. Makes me wonder if I'm missing something.
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SpaceDrake

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #335 on: September 10, 2023, 02:04:55 AM »

Did both the right way then, but for some reason the quest doesn't show completed on the log like with memories. Makes me wonder if I'm missing something.

Actually wanted to ask about this myself. I finished the content in That System, but unlike A Memory or A Promise, there doesn't seem to be a way to get the info thing to flag as "complete".

However, since it's an info ping, rather than a true quest-as-such, I'm wondering if that's intended.
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lustfull

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #336 on: September 10, 2023, 09:46:16 AM »

Bug report. When you transfer yourself to Sierra's ship and put neural link to Her ship , the skills don't apply to the linked ship.
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Jimminy Crimbles

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #337 on: September 10, 2023, 04:54:05 PM »

Bug report. When you transfer yourself to Sierra's ship and put neural link to Her ship , the skills don't apply to the linked ship.

that's intended. transferring to sierra uses her skills, not yours.
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SpaceDrake

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #338 on: September 10, 2023, 05:29:37 PM »

Yeah, when you control Sierra's ship directly, you're mostly giving her maneuvering and targeting advice. She's the one "in control", still.
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Texas Redhawk

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #339 on: September 10, 2023, 06:39:37 PM »

A note: be wary doing the Banshee's Lost Thread custom start if you've got Quality Captains installed, as with default QC settings a level 1 character with Automated Ships will have such a low modifier that Inky's starting drone ship can't actually function due to extremely low CR.

lustfull

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #340 on: September 11, 2023, 03:56:26 PM »

Sorry I don't made it clear , I know that her skills  take over yours , but when I talk about linked ship , I mean that when you are in Sierra's ship and transfer to the linked(empty ship) despite that Sierra's portrait appear to the second ship , none skills are shared.

other bug report: at the end of the fight to get the wow , if you clic on "claim victory" and don't let the game take you out , the music don't stop playing at all , even if you return to the main menu.
Thanks for that wonderful mod  of your by the way.
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Inventor Raccoon

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #341 on: September 12, 2023, 10:47:09 AM »

Sierra being able to be neural-linked is unintended and I expect to patch it out at some point in leu of a more "proper" neural link mechanic for her.
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ChesedPearl

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #342 on: September 18, 2023, 11:16:26 PM »

Fatal: Texture [sierra_9] from category [sotf_characters] not found

It didnt occur as a problem until I encountered the Memory Quest I even redownloaded the mod just in case but nothing changed, please look into it thank you
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Kingofchebureki

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #343 on: September 19, 2023, 10:25:27 PM »

Added this mod mid-game and I can't seem to find the cryosleeper. The ??? system spawned in tho... any ideas why it went wrong? I have been using devmode to go through all the game quests as I can't be bothered trying to get a commission for some. Any help would be great thanks!
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Morbo513

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Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« Reply #344 on: September 22, 2023, 11:21:13 PM »

I can't put Sierra's ship into storage - tells me "Can't put last ship into storage". Is this intended? Is there a way around it? I'm on 0.95 version for what it's worth.
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