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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a] Secrets of the Frontier (0.14.5b) - indev campaign mod  (Read 470201 times)

taerkar

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #195 on: January 11, 2023, 08:51:47 AM »

Just completed Dawn and Dusk with a 91% rating and the Nex start associated with it has completely disappeared from the list whereas before doing the mission it showed up but said I needed to complete the mission to be able to play it.

Edit: Finally showed up again after a restart.
« Last Edit: January 11, 2023, 12:28:42 PM by taerkar »
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frnko

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #196 on: January 11, 2023, 10:55:00 AM »

Can I update from PRERELEASE 0.13.0b to PRERELEASE 0.13.1 with an existing save or does it require a fresh save?
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Siffrin

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #197 on: January 11, 2023, 11:07:08 AM »

Can I update from PRERELEASE 0.13.0b to PRERELEASE 0.13.1 with an existing save or does it require a fresh save?

Yes you can 0.13 is just incompatible with 0.12 and below. Racoon will specify if a new release is incompatible with the older one.
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alaricdragon

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #198 on: January 11, 2023, 03:45:57 PM »

hello. i have been enjoying this mod so far, but i found a few bugs in version PR 12.
(this was added mid game,  because i forgot to install it when I started to play.)
spoiler for spoilers
Spoiler
first of all, the ability you get 'corsair protocol'? the one that gives you a fleet. i love this ability. sometimes they will not help you in fights. i think it has something to do with there relation to the factions I'm fighting, maybe? they refuse to help VS most bounties from the bounty bored, like 'the dragon reborn' for example.

secondly, the officer you get from the quest you also get 'corsair protocol' talked about omega helping me out and that has not happened? maybe im misremembering? also one time i put her big ship (that she was in) into storage and now i have an unmovable item in my inventory. she is still flying the other ship though. and now that I lost that one I cant put her into the old ship, even though she is in my cargo bay
[close]
and that's all. i love this mod btw. its super cool.
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SpiceyT

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #199 on: January 11, 2023, 07:34:37 PM »

Hello, this might come across as a silly question but how do I start the quests? Are they random/bar encounters or are there specific triggers. Best regards
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Snake

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #200 on: January 11, 2023, 09:11:25 PM »

Hello, this might come across as a silly question but how do I start the quests? Are they random/bar encounters or are there specific triggers. Best regards

The first one is a bar quest. You get pointed to a system and it starts from there. The second can be found at the Tia system northeast of the core worlds. The third pops up after a while, mentioning a "wayward star system" which you can find on the intel tab Story section.
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eat the doritos

Siffrin

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #201 on: January 12, 2023, 07:57:27 AM »

So there is an exploit in the game where Barrow and Nightingale will remember the extra skill they when fully integrated. So you can put Barrow in a Gremlin, integrate and scuttle it before integrating him into the Repose raising his level to 10.
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CadenceLikesVGs

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #202 on: January 14, 2023, 03:49:52 AM »

Hey, I ran into something on my first dive into this mod. For some reason, after
Spoiler
grabbing the Sierra core from the anomalous station, despite having it in my inventory, I can't seem to return it to Courser. The quest log has updated to say that "You have met Courser in the Beta Golgotha system and rescued a strange AI by the name of Sierra by their request. Return Sierra to them.", but the quest won't progress. The exclamation mark is there over the derelict ODS Dusklight XI, but interacting with it does nothing. There's no new dialogue option.
[close]

I tried reloading an earlier save from before the smash and grab, I tried restarting the game entirely, just in case, but nada.

So yeah, I'm kinda stuck. Is there anything I can do on my end to advance it via console or something?

EDIT: Figured it out. Because the mod ID changed between 0.12.x and 0.13.x, neither SMOL nor the game launcher noticed that there's multiple versions running. If you're having the same problem I am, double-check your mod list, don't be a dummy like me.
« Last Edit: January 18, 2023, 01:40:04 AM by CadenceLikesVGs »
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Wyvern

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #203 on: January 14, 2023, 10:06:43 AM »

So yeah, I'm kinda stuck. Is there anything I can do on my end to advance it via console or something?
There should be another derelict nearby, try interacting with that instead of what the quest is telling you to do? If that doesn't work, though, I've got nothing.
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Wyvern is 100% correct about the math.

CadenceLikesVGs

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #204 on: January 15, 2023, 01:09:49 AM »

So yeah, I'm kinda stuck. Is there anything I can do on my end to advance it via console or something?
There should be another derelict nearby, try interacting with that instead of what the quest is telling you to do? If that doesn't work, though, I've got nothing.

Tried that one too, nada. But thanks.
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SpiceyT

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #205 on: January 15, 2023, 02:14:55 PM »

Hello, I am having a lot of difficulty completing the "a memory" quest. Using the woidwretch and an afflictor I am struggling in a few regards, first I run out of CR well before the end of the battle, and in addition the ships available in the battle are easily killed by the onslaught after avoiding it for the fight to clear out the other ships.

Is this mission designed to be so difficult, or is there something I'm missing.
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Wyvern

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #206 on: January 15, 2023, 06:27:20 PM »

I didn't have any difficulty with that mission... but I also installed Hardened Subsystems on the Voidwretch; if you can get the rest of the fleet down before you run out of CR, the Onslaught isn't much of a threat to a nimble high-tech destroyer.

Having the Wolfpack Tactics skill might help, too.
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Wyvern is 100% correct about the math.

NoCleverness

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #207 on: January 15, 2023, 08:02:57 PM »

So, I completed the
Spoiler
Wayward Star mission, but the marker hasn't cleared, and I can't figure out how to progress any further.
[close]
Can someone help me?
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Siffrin

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #208 on: January 15, 2023, 08:08:27 PM »

So, I completed the
Spoiler
Wayward Star mission, but the marker hasn't cleared, and I can't figure out how to progress any further.
[close]
Can someone help me?
That's all the main questline content in the mod right now if you want to know about Hypnos then
Spoiler
You will have to go looking for Cryosleepers.
[close]
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NoCleverness

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Re: [0.95.1a] Secrets of the Frontier (Prerelease 13.1) - indev campaign mod
« Reply #209 on: January 16, 2023, 09:15:58 AM »

So, I completed the
Spoiler
Wayward Star mission, but the marker hasn't cleared, and I can't figure out how to progress any further.
[close]
Can someone help me?
That's all the main questline content in the mod right now if you want to know about Hypnos then
Spoiler
You will have to go looking for Cryosleepers.
[close]
Thanks!
Spoiler
The weirdest thing is how the Wayward Star hasn't cleared out of my quest log. From what I was able to find, Hypnos is just an encounter, and I can't seem to trigger the quest.
[close]
« Last Edit: January 16, 2023, 09:38:42 AM by NoCleverness »
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