Hi. Thank you for updating your mod. HMI and Brighton have been must have mods for me for a very long time !
I'd like to share with you a couple of remarks and suggestions if you don't mind.
1. Unique HMI Industries :
a) Red Water Distillery / Nevermore Fuel Production => lore wise, those industries are technological abominations. The Nevermore Fuel Production is the result of a Synchrotron going wild, while the Red Water is of dubious origin. It would make sense for both of these Industries to attract a very high Pather interest (which they currently don't). My suggestion is to modify both industries so that Luddic Path cells spawn on both markets.
b) Enriched Extractor => this industry is a bit OP and makes Volatiles shortage and Fuel shortages quite rare (especially Fuel when you take into account that the Nevermore Fuel Production exists). I suggest reducing both Volatile and Fuel production by 1 unit (I tested it and with Pather cells occasionnally causing disruption at Nevermore it works nicely).
1. Mercy system :
a) Samiel => for a such an important place to HMI, I found Samiel to be underdefended. It only has a population of 4 (making their fleets smaller) and it is now surrounded by both the Luddic Path and the Luddic Church. It is very often under attack and it very often loses. I suggest upgrading its Orbital Station to Battlestation to make it a bit stronger.
b) Soul => this is now a Luddic Church market and it has a High Tech Battlestation. Because the Luddic Church has almost no energy weapons (only Mining Lasers and Mining Blasters), it makes their battlestation incredibly weak because it can only uses 2 weapons and has to leave all Large slots empty. I suggest to turn it into a Low Tech station and also to reduce its power a bit by downgrading it to an Orbital Station so that HMI has better chances against it.
2. Opuntia system :
Cactorum should also attract Pather interest since its whole raison d'etre is to process destroyed Mess ships and various debris. I noticed it only has 2 industries when it could have 3. Since it has the Vast Ruins condition and since HMI loves using tech mined technology, I suggest adding it the Tech Mining industry. This would be enough to attract Pather interest and boost a bit Cactorum (it does need it since it spends its time under attack by Mess fleets !).
3. Obsidian system :
Galena also has only 1 industry when it could have 2. I suggest adding it the Refining industry to boost it a bit, especially since it is now facing competition from both the Hegemony and Tritachyon in the same system.