Since
Starsector is already on nexusmods, why not consider adding it to more mod platforms?
Actually the reason why
mod.io is actually different from other mod platform options are quite a few:
- REST API allowing a download/list/update calls (think of it as a 3rd party steamworks);
- Search engine for mods (just like nexusmods);
- Mod connection/requirement (Mod 1 needs Mod 2 to work);
They are also pushing hard for multiplatform integration so if Starsector releases on Steam, but also on GoG, Epic and others, once those platforms release a "steamwork like" api, it will get integrated to mod.io, meaning you can get mods on the "gogworks", steamworks and mod.io all installed in the same place.
Also
very important.
You dont need to add the API into the code of Starsector, just adding the game to mod.io allows access to the search engine and api immediately.
EDIT: fixed urls...