The issue with this mod and Exerelin is because there are multiple different hulls (each with a variant) for each ship.
Most (all?) other mods have one hull definition, which then can have multiple variants. In this mod there are:
- A <name>.ship file
- A <name>_s.ship file
- A <name>_h.ship file
The <name> and the <name>_s hulls each have variants, but the <name>_h variant does not.
I think the <name>_h hull is the one that should have the variants as it is the one that has the weapon mounts; the other hulls do not (they just have built in).
For the earlier Exerelin versions I converted some of the variants over to use the <name_h> hull rather than the other hulls. They are still in the current Exerelin version (just look in data/variants). If those variants can be included with the Relics release then it will work with Exerelin