Relics MOD v4.5- fixed Biter drone bug with flux
- Queen now cost 40 FP to field
- tweaks to Queen system and drones
Relics MOD v4.4- adding new capital ship for Elders: Queen
- adjusting relationships with all Uomoz Corvus factions
- reducing Elder spwan rate from 10 days to 7 days (now they'll spawn faster)
- adding Queen variant into Elder fleets
Relics MOD v4.3- adding max crew to Faithoper and Extinctioner
- change turrets arc and angle on Faithoper
- lowering kinetic dmg and flux usage on Ultima (it's weaker now)
- changing - lowering fleet composition for Elders (have weaker fleets now)
Relics MOD v4.2- enabling shield hull mod on Elders ships
- lowering shield efficiency on all Purifiers ships
- lowering max speed on all Purifiers ships
- reducing firepower of Purifiers fighters
- some minor tweaks ( can't remember what

)
Relics MOD v4.1- system bug fixes
Relics MOD v4.0- added systems to all ships
- changed all Purifiers ships to have original build-in weapons (not moded weapons, just original)
Relics MOD v3.1- added lots (120 of each) of small ballistic weapons in Gate Station
- reduced cargo capacity on Faithoper to 1600
- reduced cargo capacity on Extinctioner to 1000
Relics MOD v3.0- added modified Purifiers hulls with crew requirements
- added Purifiers station where player can buy Purifiers ships and weapons
- added Purifiers supply convoy
- added modified Exo, Blazo, Zaap that can be used on any ship
- changed weapons arc on Solver and ArWar and made them broadside
- modified Standard variants on all Purifiers ships
- balanced price on all ships
- added 1 new mission
- changed color of Purifiers weapons
This is
FINAL version of Relics mod.
Relics MOD v2.2- set all Relics ships to 0-0 crews (after consulting with DAT UOMOZ)
- remove ALL hullmods from fighters do to that bug that make them OP :/
Relics MOD v2.1- added new race (The Purifiers):
- 12 new ships
- 24 new variants
- another spawn in Corvus
- added 3 new weapons (Exo, Blazo, Zaap)
- balanced with vanilla
- changed price on 3 fighters (lowered)
Relics MOD v1.4- minor fixes
- finishing balance for Elder race
- made it compatible with TimCORP mod
Relics MOD v1.3- added few variants
- some minor balancing and tweaks for campaign
Relics MOD v1.2-added campaign integration
Relics MOD v1.1-added 1 mission (What the HELL?!)
-added 1 ship (RER Faithoper)
-added 1 weapon (Ultima)
Relics MOD v1.0-added 1 mission (Parrot downfall)
-added 1 ship (RER Extinctioner)
-changed Parrot color palette
-changed Extinctioner color palette