I figure you're seeing those things (overload, etc.) by mousing-over or clicking. I wouldn't mind exploring how to show those things in a visually-straightforward way, though; a ship that's currently Overloaded could cycle between white and their team-color, for example, showing it very clearly as a symbol.
That said... I get the argument of, "I just don't use this much", but it's a matter of play-style. I use the Tactical View quite a bit, for example, because my idea of a "small engagement" is like 20 ships per side, with fighters and missile strikes all over. I like playing Space Admiral and placing ships where I want them, for hammer-and-anvil tactics, keeping vulnerable support ships isolated, etc. I often halt gameplay to look at the dispositions and re-direct sections of my fleet, etc.
More to the point, there are quite a lot of the playerbase here that plays completely without taking control of their ships personally at all, too; for them, the things I've pointed out, like being able to see what's a ship, rather than having overlapping squares / circles, etc., getting in the way, are much more important.