Starship Legends 1.3.9Compatible with previous versionsChanged: By default, combat rating reductions will now be multiplied by the percentage of lost hull integrity
This means no reductions will occur for ships that take no damage
To balance this change, baseRating has been reduced from 75% to 65% (default) and 40% to 30% (with ruthless sector)
Added "multiplyRatingLossesByPercentageOfLostHull" setting to allow this change to be disabled
Fixed famous derelicts always having names based on the independent faction
Fixed civilian ships getting rating adjustments when deployed in combat
Fixed a rare bug that sometimes caused money do be deducted when accepting storyteller events that shouldn't cost money to accept
Fixed AI flavor text being used for mothballed ships that would otherwise require crew
Fixed a rare error that would close the dialog screen when "visiting a dockside bar"
Fixed sometimes using up far more memory (RAM) than necessary (fixed previously in 1.3.5, but that fix was reverted due to complications)
Changed: Reduced default frequency of storytellers in bars by 50%