Starship Legends 1.2.2This update makes the rating system more fair and fixes a few issues.Added a new contributing factor to rating calculation that is meant to benifit support ships
Ratings are now increased based on hull damage dealt by all allied ships during any engagement in which the ship was deployed
"supportMult" setting added to the options file
Added a console command for uninstalling Starship Legends (uninstallStarshipLegends). See FAQs for how to use it properly
Added more flavor text for AI reputation hullmods (thanks to Avanitia for all the help with this!)
Fixed a mostly harmless error that could occur during battle when a trait triggered a malfunction for disabled ships
Fixed trait effects not propegating to the sub-sections of multi-section ships
Fixed: Reputation hullmods are now removed from autofit goal variants prior to game saves
Changed: Ships will no longer recieve any type of negative reputation adjustment after a battle in which their rating improved, and vice versa
Changed: Dealing hull damage to civilian ships now improves rating, making rating improvement via pursuit more viable
Edit: also, the default value for useRuthlessSectorToCalculateBattleDifficulty has been changed from true to false