Recently got this mod and just finished my first significant battle, I really like the idea of it but there are some issues that are hard to overlook.
First of all, why do reserved ships gain traits? Not only that, it seems to always be negative because they of course didn't contribute.
Secondly I don't really understand how well I'm supposed to perform in order to get a positive trait, sent out my poorly equipped Paragon (still early in the game on this playthrough) and a Outlander against a full Hegemony Grand Invasion Fleet supported by a regular Invasion Fleet in order to protect a Tri-Tachyon colony.
My damage inflicted is 353% and damage sustained is 17%, I got +8.1 rating but regardless of this was rewarded with a negative trait. Really took away any feelings of joy after struggling through a tough battle.
After coming back to the mod page I realized that I'm using the Ruthless Sector settings but even then this seems pretty ridiculous to me.
But it doesn't really explain why reserved ships get bombarded with negative traits, I could live with it being tough to get positive traits but automatic negative traits on non participating ships is a deal breaker. This also increases the frustration of when the AI inevitably pulls some dumb stunt, which is already a point of great mental anguish in my life.
Attached the log below, only the Paragon and Outlander were involved in the initial battle, the others were deployed for chasing.
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