Huh. Well that's quite baffling. I haven't managed to reproduce the crash either.
@rogerbacon: Thank you for reporting this! It might be worth reinstalling both mods (being careful to completely delete both mods prior to replacing them). With how strange that error is, it almost seems like some files got scrambled somehow.
If that doesn't work, would you mind walking us through what happened between the last time the game worked correctly and the first occurrence of the crash? If I understand correctly, Starsector crashed with this error while the game (not a save file) was loading after you enabled the latest version of Carter's Freetraders for the first time. Is there anything else that might've been relevant?
@Dazs: Yeah, I'm having a hard time figuring out how our mods even intersect here. I can't find a reference to data/scripts/util.java at all. The class starship_legends\Util$1 is a comparitor that is only used in the constructor for battle reports, and I don't see any reference to it (or anything starship legends related, for that matter) in your scripts. My best guess is that a script that uses a function from starship_legends.Util somehow ended up in the files for rogerbacon's install of CFT, causing Janino to get confused.