How much harder does this make the game?It depends on how you play. It's entirely possible that this mod could speed up your progress.
Ruthless Sector is meant to make the game more fun, rather than simply more difficult.
How can I adjust or disable part of this mod?Everything Ruthless Sector adds can be removed and/or adjusted by editing
RUTHLESS_SECTOR_OPTIONS.ini in the mod folder or by using the in-game settings menu provided by
LunaLib.
What's the best way to disable everything from this mod so I can easily enable only what I want?If you use LunaLib you can:
- Navigate to the folder at "/mods/Ruthless Sector/data/config/"
- Rename "LunaSettings.csv" to something else, like "Default_LunaSettings.csv"
- Rename "Vanilla_LunaSettings.csv" to "LunaSettings.csv"
- Start/restart the game
- Go to the LunaLib settings screen for Ruthless Sector
- Click "Reset Mod to Default"
- Click "Save All"
How is the XP difficulty multiplier calculated?By default, it's
(e / p - minDifficultyToEarnXp) * xpMultiplierAfterReduction where:
e is the total strength of all enemy ships
p is the strength of all the ships you deployed in combat (not including pursuit)
minDifficultyToEarnXp defaults to 0.5, but is configurable in the options file
xpMultiplierAfterReduction defaults to 3, but is configurable in the options file
How is the strength estimation of ships calculated?It's complicated, unfortunately. There's a detailed breakdown in the options file.
Can I add Ruthless Sector to an existing game?Yes. It can also be removed without causing any problems.
How does the anti-save-scumming mechanic work?Ruthless sector scales the amount of XP you get from a battle based on how difficult it thinks the battle was.
The reload penalty reduces this "estimated difficulty score" for of the next battle you fight by a specified percentage.
By default, the penalty increases by 20% each time you reload without saving the results of a battle.
Saving the game will reduce the penalty by 100% (configurable) for each battle you've fought since the last save.
This feature will work even if you Alt-F4 out of an iron mode game.
Does Ruthless Sector conflict with any other mods?Not that I know of.
Will all those [REDACTED] fleets in hyperspace cause performance issues?No. They are dynamically generated near you and they despawn when they're too far away.
How can I allow Ruthless Sector to change the relations of my modded faction toward the player?You can PM me the faction IDs to include, or include the whitelist file in your own mod.
\data\config\ruthlesssector\faction_rep_change_whitelist.csvHow can I prevent Ruthless Sector from changing the relations of my modded faction toward the player?By default, it won't, unless the user has modified RS settings to bypass the whitelist.
To prevent RS from changing relations even in this case, it can be added to the blacklist.
You can PM me the faction IDs to exclude, or include the blacklist file in your own mod.
\data\config\ruthlesssector\faction_rep_change_blacklist.csvAny faction that doesn't appear on the intel screen will automatically be blacklisted.