Hmm, I would have to investigate the fleet point costs, but I think it undervalues Remnant battleships by quite a bit. Had a deep space patrol with 1 Remnant battleship, 1 cruiser, 2 destroyers, and 4 frigates against my exploration fleet of Eagle, Apogee, Falcon, Shrike, and 3 frigates marked as a 2 star threat. By weight of ship its reasonably even, but nothing in my fleet can touch a Remnant battleship (no SO cheese and I'm not a combat build this time round) so, fighting that fleet is almost certainly a wipe.
[Edit] Lol yes, tried the fight to test. It was a 5 Autopulse + Extended Racks + Harpoon Pod variant with an officer: teleports in and 1 shots each cruiser from full health to dead
. No way this can check variants and accurately see whats up (not even sure if they are assigned before encounter), but a Remnant battleship with that loadout is probably a 100+ FP threat.
[Edit #2] Well, maybe not! Tried it again the second time, and after it wasted a bunch of shots on a frigate the Kinetics + Ion beams on my Eagle and Falcon locked it down! A vastly different outcome the second fight. That said, it was a 77% fight (before the penalty for reloading), which is a bit low considering the first time I tried it it was a teleporting fleet wipe