Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Is the plan for the 0.9.1 patch to be the last one before 1.0?
I apologize if this has already been asked, but do you plan on adding missions like the Red Planet in this update? As a lore nut, I loved that mission chain and I would love to see some more before the long wait for 1.0 or whatever comes after .9.1.
AI being tought that phased out ships cannot be hit and there is no need to waste limited ammo/cause friendly-fire, also fit enemy fighters?
Will we get fix/workaround about overlapping debris fields? Mb simple dialogue menu to choose from?
Quote from: Kulverstukass on March 05, 2019, 08:25:17 AMWill we get fix/workaround about overlapping debris fields? Mb simple dialogue menu to choose from?Further to that, can we make "permanent" debris fields disappear from the map once savlaged (or at least no longer treated as debris fields for salvage field overlap)?
Further to that, can we make "permanent" debris fields disappear from the map once savlaged (or at least no longer treated as debris fields for salvage field overlap)?
Tbh, why do we even need to interact with any debris field more than once?It just feels like clicking and dialog options for the sake of it.For maximum streamlining, it would be amazing if a debris field was salvaged in its entirety on the first interaction (with appropriate costs) giving you all of whatever was in said field, then removing it from the game entirely.