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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: AbstractMethodError crash (prolly AI-related)  (Read 1542 times)

xenoargh

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AbstractMethodError crash (prolly AI-related)
« on: January 29, 2019, 12:23:24 PM »

74538 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.AbstractMethodError
java.lang.AbstractMethodError
   at com.fs.starfarer.combat.super.OoOO.new(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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xenoargh

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Re: AbstractMethodError crash (prolly AI-related)
« Reply #1 on: January 29, 2019, 12:27:15 PM »

Definitely AI-related.  Weird.
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Alex

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Re: AbstractMethodError crash (prolly AI-related)
« Reply #2 on: January 29, 2019, 12:37:08 PM »

Hmm - probably due to a method in your mod having the wrong name/signature relative to what the 0.9a API specifies.
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xenoargh

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Re: AbstractMethodError crash (prolly AI-related)
« Reply #3 on: January 29, 2019, 12:38:30 PM »

Nevermind; apparently just needed a cleaned rebuild.

I probably have other Flaky Stuff like that to clear away before testing again, doh.  Oh well, I was in the process of clearing away all of the interdependencies anyhow, IIRC.
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