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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Author Topic: [0.97] Tahlan Shipworks  (Read 1189471 times)

lsbbum

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Re: [0.96a] Tahlan Shipworks
« Reply #1695 on: May 19, 2024, 09:58:47 PM »

what do you mean it doesn't work at all? It's been working for years at this point and I haven't made any changes to it, so I'll need a bit more detail here.

i mean like none of the missiles recharge.  tried with a pilot with the missiles bonus but still nothing.  waited several minutes also.

What missiles did you try it with?

got large dragonfires on the large slots, and med dragonfires on the med slots.
i did some tests and it seems that other missiles do recharge, but not the dragonfires.

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Nia Tahl

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Re: [0.96a] Tahlan Shipworks
« Reply #1696 on: May 20, 2024, 12:47:38 AM »

got large dragonfires on the large slots, and med dragonfires on the med slots.
i did some tests and it seems that other missiles do recharge, but not the dragonfires.

Missile regen is relative to the baseline maximum ammo of the missile. Dragonfire capacity is extremely low, so the recharge is also very slow.

You might actually have to wait longer, but it shouldn't function any different for Dragonfires than any other missile.
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
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Nia Tahl

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Re: [0.97] Tahlan Shipworks
« Reply #1697 on: May 20, 2024, 10:40:18 AM »

Alright, finally got around to updating this disaster of a mod. Not everything I wanted in this but what can you do sometimes.
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

Ramiel

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Re: [0.97] Tahlan Shipworks
« Reply #1698 on: May 20, 2024, 01:46:23 PM »

Awesome!
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Shogouki

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Re: [0.97] Tahlan Shipworks
« Reply #1699 on: May 20, 2024, 04:00:42 PM »

Alright, finally got around to updating this disaster of a mod. Not everything I wanted in this but what can you do sometimes.

Hype!  Thank you Nia!
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Coil

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Re: [0.97] Tahlan Shipworks
« Reply #1700 on: May 20, 2024, 10:25:31 PM »

Alright, finally got around to updating this disaster of a mod. Not everything I wanted in this but what can you do sometimes.

"Disaster"?

You know this mod is a goddamn masterpiece and integral to most mod lists. Your work is greatly appreciated and respected and let none tell you otherwise >.>

EDIT: Is this new update save compatible btw?
« Last Edit: May 21, 2024, 12:13:47 AM by Coil »
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yakumoyume

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Re: [0.97] Tahlan Shipworks
« Reply #1701 on: May 21, 2024, 02:00:43 AM »

I noticed some changes that were written in the changelog that were not implemented, such as:
Yukikaze & Castigator(Li)'s DP (now they are both 30, they should be 26 and 28(if I understand correctly))
Throne & Providence's Top Speed(the former is now 70, the latter 60, they should be 90 and 70)
Project Taffeta's Efficiency, it should be 1 instead of 0.8(I didn't think about special effects though)
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Shogouki

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Re: [0.97] Tahlan Shipworks
« Reply #1702 on: May 21, 2024, 02:01:33 AM »

Alright, finally got around to updating this disaster of a mod. Not everything I wanted in this but what can you do sometimes.

"Disaster"?

You know this mod is a goddamn masterpiece and integral to most mod lists. Your work is greatly appreciated and respected and let none tell you otherwise >.>

EDIT: Is this new update save compatible btw?

I asked Nia awhile ago if she expected this update to be save compatible and she said she expected it to be.  I'm not able to confirm that as I'm away from my PC though.
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yakumoyume

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Re: [0.97] Tahlan Shipworks
« Reply #1703 on: May 21, 2024, 02:03:40 AM »

I noticed some changes that were written in the changelog that were not implemented, such as:
Yukikaze & Castigator(Li)'s DP (now they are both 30, they should be 26 and 28(if I understand correctly))
Throne & Providence's Top Speed(the former is now 70, the latter 60, they should be 90 and 70)
Project Taffeta's Efficiency, it should be 1 instead of 0.8(I didn't think about special effects though)

By the way, the mod is actually doing a great job, especially considering the huge size and your enthusiasm, the Chinese player community is still relatively recognized. Don't worry too much, I think
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Nia Tahl

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Re: [0.97] Tahlan Shipworks
« Reply #1704 on: May 21, 2024, 11:10:35 AM »

I noticed some changes that were written in the changelog that were not implemented, such as:
Yukikaze & Castigator(Li)'s DP (now they are both 30, they should be 26 and 28(if I understand correctly))
Throne & Providence's Top Speed(the former is now 70, the latter 60, they should be 90 and 70)
Project Taffeta's Efficiency, it should be 1 instead of 0.8(I didn't think about special effects though)

Some builds got mixed up, I think. Missing changes will be added in the next update.
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

Dadada

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Re: [0.97] Tahlan Shipworks
« Reply #1705 on: May 21, 2024, 03:39:34 PM »

Quote
- Added Hel Doom
Sounds deadly. Thx for the update.  :o 8)
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Downrank Train

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Re: [0.97] Tahlan Shipworks
« Reply #1706 on: May 24, 2024, 01:39:20 AM »

Loving the Legio Infernus rebalance. They feel more in line with PAGSM Sindria, their home system is really tough (mostly thanks to the multiple artillery platforms and just being really industrialized) but not invincible like it used to be. The custom portraits and expansion of their character is also good to see with the mercenary contracts. Some custom text for bars, port descriptions and relation levels would be nice to see in the future, overall they seem to fit into the niche of black market arms manufacturers/dealers (They make a LOT of heavy armaments) so that is a good angle to take in terms of their relations with the rest of the sector while also explaining why this pirate-like faction is better equipped and trained than a lot of actual governments.
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Nia Tahl

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Re: [0.97] Tahlan Shipworks
« Reply #1707 on: May 24, 2024, 06:15:34 PM »

what rebalance? รด_o
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

Shogouki

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Re: [0.97] Tahlan Shipworks
« Reply #1708 on: May 24, 2024, 07:37:59 PM »

Perhaps they hadn't played since Legio got their aggression and regeneration nerfed awhile ago?  Though that seems like a long time ago...
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Downrank Train

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Re: [0.97] Tahlan Shipworks
« Reply #1709 on: May 25, 2024, 02:32:37 AM »

I only redownloaded Starsector recently, it has been a while.
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