Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
While fiddling around with the Nessie to see how bad it is after the phase cloak nerf, I noticed that it the Large slot is functionally a hardpoint but not actually one so it doesn't get the recoil bonus.SpoilerAlso the Bento (LP) has Low Tech instead of Luddic Path as tech/manufacturer.Blockhead (LP) variants+default_ship_roles plz[close]On another note, Lethia's spawn location doesn't respect the sector seed. Unless there is a reason, why not use sector.getSeedString().hashCode() for the Random() seed?
Hey Thal, love the ships and thanks for the Taffeta fixes haha. The Patreon link on page 1 still links to 7.4 rather then 7.5 so people might miss the newer post if they don't go looking for it on the Patreon page.Keep up the amazing work.
Went and updated that. I've been busy, frankly, haven't really played the new update at all yet.
Just asking about the Silberhertz core, I think it might just be a minor description issue.it says that "the need for specialized maintenance equipment means supply use for maintenance is null" I assume this is supposed to be similar to the other lines about the penalty for not having support equipment
Update your mods. That bug was fixed ages ago