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Author Topic: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer  (Read 485507 times)

Killsode

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Re: [0.95a] Tahlan Shipworks 0.7.3 - Hammerheaderer
« Reply #870 on: September 24, 2021, 09:36:52 PM »

Okay, the Regalia have high maintenance costs, with the gantry the costs go down. That's it.

fun fact, the ship with the gantry can be mothballed and it still works
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Nia Tahl

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #871 on: September 29, 2021, 02:27:17 PM »

Small update. Have fun!

Changes:
Spoiler
- Flagellator
   - Insulated Engine Assembly has been replaced with Reinforced Bulkheads
   - Reinforced Bulkheads added to Legio variant
   - Hitpoints reduced from 4500 to 4000
- Nelson
   - DP increased from 28 to 30
   - Re-re-re-re-re-re-reworked the sprite (help)
- Kupferflug Regalia
   - Fixed weapon groups so beam and torpedo can fire independently
- Hekaton
   - Halved energy damage component of emp arcs from 200 to 100
- Some fixes
[close]
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

Godvana

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #872 on: September 29, 2021, 08:57:39 PM »

Is it save compatible?
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Killsode

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #873 on: September 29, 2021, 11:30:04 PM »

Is it save compatible?

I just updated from the previous version and havent run into any immediate issues, so probably
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Godvana

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #874 on: September 30, 2021, 02:38:04 AM »

Good to know, thanks
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drugon

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #875 on: October 02, 2021, 04:57:14 AM »

Most images from the first topic message can't be loaded unfortunately.
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Tyrgalon

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #876 on: October 04, 2021, 08:12:38 AM »

Any particular reason why the Nibelung fast battleship has a base burn speed of 7?
This seems rather slow considering its in battle speed is faster than some battlecruisers that have a burn speed of 8.
« Last Edit: October 04, 2021, 09:59:52 AM by Tyrgalon »
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Space Cowboy

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #877 on: October 06, 2021, 01:44:26 PM »

I think the Defiance needs a buff, its statted more like a heavy destroyer than a 24 dp cruiser. No point having all those weapons mounts when it has such flux issues. As is I don't see any reason to ever use it over Falcon P, which is also 9 dp cheaper.
« Last Edit: October 06, 2021, 01:49:31 PM by Space Cowboy »
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Jade Tendency

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #878 on: October 07, 2021, 12:46:09 AM »

Any particular reason why the Nibelung fast battleship has a base burn speed of 7?
This seems rather slow considering its in battle speed is faster than some battlecruisers that have a burn speed of 8.

It's an old ship with an old engine system probably.
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Tyrgalon

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #879 on: October 07, 2021, 07:16:08 AM »

Any particular reason why the Nibelung fast battleship has a base burn speed of 7?
This seems rather slow considering its in battle speed is faster than some battlecruisers that have a burn speed of 8.

It's an old ship with an old engine system probably.

Sure, just feels a bit counter intuitive considering there are newer ships that are slow in battle and hyperspace while the nibelung is fast in battle and slow in hyperspace.
Makes it hard to fit into a fleet of otherwise mostly fast ships, since upping the burn speed costs a whopping 40 OP that you just cant afford that well on a military ship, especially one that doesn´t have the greatest flux values (I think, not that experienced in the game) :/
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Jade Tendency

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #880 on: October 09, 2021, 12:02:56 PM »

In game lore Travel Speed and Combat Speed is two entirely different things.
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icarus

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Re: [0.95a] Tahlan Shipworks 0.7.1 - Hammerheaderer
« Reply #881 on: October 23, 2021, 03:18:02 PM »

Fisrst of all, Really big thx for this awesome mode.
Can you tell me please, after last patch, how can we obtain Scathach?

You can't


Read the comment above, however I am having an issue for a different ship. Getting a fatal error "ship hull spec [tahlan_castigator_NC] not found.

What do.
Thanks.

Ship was removed. You're a few updates behind. Current one won't be compatible with your save.

Why remove my favourite ship????? Are you planning on bringing it back?
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Nia Tahl

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Re: [0.95a] Tahlan Shipworks 0.7.1 - Hammerheaderer
« Reply #882 on: October 25, 2021, 11:32:58 PM »

Why remove my favourite ship????? Are you planning on bringing it back?

Clutter and no
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
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Jade Tendency

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #883 on: October 26, 2021, 12:11:39 AM »

Isn't it still in as a HVB?
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Nia Tahl

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Re: [0.95a] Tahlan Shipworks 0.7.4 - Hammerheadererer
« Reply #884 on: October 26, 2021, 04:02:05 AM »

Isn't it still in as a HVB?

Scathach exists but is currently disabled until HVBs are back in working order.
Edengate is gone for good.
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation
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