Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
having error with 0.6a alsoCodeERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Ship hull spec [tahlan_Castigator_relic] not found!it seems i have to overwrite 0.6 with 0.6a?which go against the recommended way of updating mods in this game, at least on almost all the mods anyway
ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Ship hull spec [tahlan_Castigator_relic] not found!
Quote from: Damienov on May 23, 2021, 11:52:07 AMhaving error with 0.6a alsoCodeERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Ship hull spec [tahlan_Castigator_relic] not found!it seems i have to overwrite 0.6 with 0.6a?which go against the recommended way of updating mods in this game, at least on almost all the mods anywayStick to 0.6 or start a new save. 0.6a has limited compatibility with 0.6.
Perhaps I am blind but where can find the 0.6 download? I get rid of the 0.6v mod without thinking there would be an issue - and I'd like to continue this save!
Quote from: redvyper on May 23, 2021, 02:03:27 PMPerhaps I am blind but where can find the 0.6 download? I get rid of the 0.6v mod without thinking there would be an issue - and I'd like to continue this save!on the Patreon "Recent Post" sidebar
Perhaps I am blind but where can find the 0.6 download? I get rid of the 0.6v mod without thinking there would be an issue - and I'd like to continue this save!Quote from: Nia Tahl on May 23, 2021, 12:09:32 PMQuote from: Damienov on May 23, 2021, 11:52:07 AMhaving error with 0.6a alsoCodeERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Ship hull spec [tahlan_Castigator_relic] not found!it seems i have to overwrite 0.6 with 0.6a?which go against the recommended way of updating mods in this game, at least on almost all the mods anywayStick to 0.6 or start a new save. 0.6a has limited compatibility with 0.6.
not sure if posting here is proper, but how do i modify the Forced Overdrive hullmod ? i tried to raise armor regain back to 100% by removing "/2" in the "ARMOR_MAULUS_CAPITAL/2" in tahlan_ForcedOverdrive.java , but nothing changed.i also tried to change the penalty value from "300f" to "200f" in tahlan_KnightRefit.java but nothing changed too.zero knowledge in java or coding tho
Metafalica battleship has given me an error in a modded playthrough. The Shock Blast function in its Phira guns crashes my game when the projectiles collide with objects like ships. Here's the starsector.log info. I'm no guru on starsector so I don't know if the crash is due to the mods I have installed or something else. 216692 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NoSuchMethodError: data.scripts.plugins.MagicTrailPlugin.AddTrailMemberAdvanced(Lcom/fs/starfarer/api/combat/CombatEntityAPI;FLcom/fs/starfarer/api/graphics/SpriteAPI;Lorg/lwjgl/util/vector/Vector2f;FFFFFFFLjava/awt/Color;Ljava/awt/Color;FFFFIIFFFLorg/lwjgl/util/vector/Vector2f;Ljava/util/Map;Lcom/fs/starfarer/api/combat/CombatEngineLayers;F)Vjava.lang.NoSuchMethodError: data.scripts.plugins.MagicTrailPlugin.AddTrailMemberAdvanced(Lcom/fs/starfarer/api/combat/CombatEntityAPI;FLcom/fs/starfarer/api/graphics/SpriteAPI;Lorg/lwjgl/util/vector/Vector2f;FFFFFFFLjava/awt/Color;Ljava/awt/Color;FFFFIIFFFLorg/lwjgl/util/vector/Vector2f;Ljava/util/Map;Lcom/fs/starfarer/api/combat/CombatEngineLayers;F)V at data.scripts.weapons.tahlan_PhiraOnHitEffect.onHit(tahlan_PhiraOnHitEffect.java:46) at com.fs.starfarer.combat.entities.MovingRay.notifyDealtDamage(Unknown Source) at com.fs.starfarer.combat.E.super.A.o00000(Unknown Source) at com.fs.starfarer.combat.E.A.o00000(Unknown Source) at com.fs.starfarer.combat.E.A.o00000(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
Quote from: ExtinctionBomb on May 29, 2021, 10:56:56 AMMetafalica battleship has given me an error in a modded playthrough. The Shock Blast function in its Phira guns crashes my game when the projectiles collide with objects like ships. Here's the starsector.log info. I'm no guru on starsector so I don't know if the crash is due to the mods I have installed or something else. 216692 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NoSuchMethodError: data.scripts.plugins.MagicTrailPlugin.AddTrailMemberAdvanced(Lcom/fs/starfarer/api/combat/CombatEntityAPI;FLcom/fs/starfarer/api/graphics/SpriteAPI;Lorg/lwjgl/util/vector/Vector2f;FFFFFFFLjava/awt/Color;Ljava/awt/Color;FFFFIIFFFLorg/lwjgl/util/vector/Vector2f;Ljava/util/Map;Lcom/fs/starfarer/api/combat/CombatEngineLayers;F)Vjava.lang.NoSuchMethodError: data.scripts.plugins.MagicTrailPlugin.AddTrailMemberAdvanced(Lcom/fs/starfarer/api/combat/CombatEntityAPI;FLcom/fs/starfarer/api/graphics/SpriteAPI;Lorg/lwjgl/util/vector/Vector2f;FFFFFFFLjava/awt/Color;Ljava/awt/Color;FFFFIIFFFLorg/lwjgl/util/vector/Vector2f;Ljava/util/Map;Lcom/fs/starfarer/api/combat/CombatEngineLayers;F)V at data.scripts.weapons.tahlan_PhiraOnHitEffect.onHit(tahlan_PhiraOnHitEffect.java:46) at com.fs.starfarer.combat.entities.MovingRay.notifyDealtDamage(Unknown Source) at com.fs.starfarer.combat.E.super.A.o00000(Unknown Source) at com.fs.starfarer.combat.E.A.o00000(Unknown Source) at com.fs.starfarer.combat.E.A.o00000(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source)Is your MagicLib on the latest version?
Quote from: redvyper on May 23, 2021, 02:03:27 PMPerhaps I am blind but where can find the 0.6 download? I get rid of the 0.6v mod without thinking there would be an issue - and I'd like to continue this save!Quote from: Nia Tahl on May 23, 2021, 12:09:32 PMQuote from: Damienov on May 23, 2021, 11:52:07 AMhaving error with 0.6a alsoCodeERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Ship hull spec [tahlan_Castigator_relic] not found!it seems i have to overwrite 0.6 with 0.6a?which go against the recommended way of updating mods in this game, at least on almost all the mods anywayStick to 0.6 or start a new save. 0.6a has limited compatibility with 0.6.the Castigator Relic hull and variants file are lacking, i copied them from an older version and it worked
You have to remove the # infront of castigator_relic in ship_data.csv too... i'm guessing thats just a simple easy way to stop it from loading? but i'm not sure why as the changelog doesnt say that the ship was removed?
Quote from: Killsode on June 02, 2021, 06:17:09 AMYou have to remove the # infront of castigator_relic in ship_data.csv too... i'm guessing thats just a simple easy way to stop it from loading? but i'm not sure why as the changelog doesnt say that the ship was removed?tahlan_Castigator_relic is the Kaivalya, which is mentioned as being removed in the 0.6 changelog. In 0.6, it didn't spawn anymore and it was really removed in 0.6a.