I installed this mod along with 3 billion other mods (pretty much all semi-stable content mods that support 0.95a). My first modded playthrough. And every time I encountered something amazing non-vanilla (a cool weapon, ship or encounter) I looked up some string that it uses (say, ship name or dialog text) in all my mods folder to figure out where it came from. And I've gotta say good 80% of the time it turned out to be this mod. What I particularly like about it is how much _various_ stuff it adds: amazing deep space encounters, awesome exotic weapons and lots of unique hull mods. And the most important thing for me is that good half of this mod is redacted: I don't want to even know what stuff I'm gonna find, I just hope it's interesting (and this mod 100% delivered on this one).
The stuff that this mod provides is in my opinion more or less on vanilla power level which's very rare because mods tend to power creep a lot.
It has also great ship art that fits vanilla style pretty well. Weapon art is very likeable, but ballistic weapons are a little bit more pixel-art-ey compared to vanilla, so they're more recognizable, but I don't mean it in a bad way, I like them a lot too.
Legio Infernalis is an amazing faction, I love that it's hostile by default and they're very strong to keep the player's self-esteem at bay. In my roleplay I like that they ignored me when I was too weak but I wish they became actively hostile as I got stronger, because it'd make sense for them to only bother attacking bigger fish.
I hope this mod gets more attention because I think it's amazing and the author deserves more positive feedback. I will also probably join their patreon.