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Starsector 0.97a is out! (02/02/24); New blog post: New music for Galatia Academy (06/12/24)

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Author Topic: [0.97] Tahlan Shipworks  (Read 1169410 times)

Gaaius

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Re: [0.97] Tahlan Shipworks
« Reply #1710 on: May 25, 2024, 07:59:55 AM »

in graphics/tahlan/maps/weapon_normals/ there are some files ending in "_Normal.png", but they should be "_normal.png".
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Nia Tahl

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Re: [0.97] Tahlan Shipworks
« Reply #1711 on: May 26, 2024, 04:39:48 AM »

if you can't rename some files, you shouldn't be using Linux, probably
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

Usgiyi

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Re: [0.97] Tahlan Shipworks
« Reply #1712 on: May 26, 2024, 01:13:40 PM »

if you can't rename some files, you shouldn't be using Linux, probably

He was probably just trying to be helpful.

I'm aware. Will be fixed at some point, but I frankly don't really care about linux support, so deal with it until then.

Yes, I know linux has case sensitive file names and no, I can't be bothered to check all the filenames every time. I fix it when the occasion presents itself, but don't count on it ever being a priority, sorry
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Shogouki

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Re: [0.97] Tahlan Shipworks
« Reply #1713 on: May 26, 2024, 03:08:34 PM »

if you can't rename some files, you shouldn't be using Linux, probably

He was probably just trying to be helpful.

I'm aware. Will be fixed at some point, but I frankly don't really care about linux support, so deal with it until then.

Yes, I know linux has case sensitive file names and no, I can't be bothered to check all the filenames every time. I fix it when the occasion presents itself, but don't count on it ever being a priority, sorry

I imagine it's just that Nia gets these posts a lot and I'm sure it's frustrating when this thread contains answers from the many past questions that get asked about it.
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Usgiyi

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Re: [0.97] Tahlan Shipworks
« Reply #1714 on: May 26, 2024, 07:37:54 PM »

I imagine it's just that Nia gets these posts a lot and I'm sure it's frustrating when this thread contains answers from the many past questions that get asked about it.

He was just pointing out something. A bug report concerning Linux users. It's incredibly easy to just use a program to rename any incorrect files. For both parties.

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tahlan_fountainfall_l_Normal.png
tahlan_fountainfall_r_Normal.png

tahlan_nelson_cover_Normal.png
tahlan_nelson_xiv_cover_Normal.png

tahlan_nibelung_cover_L_Normal.png
tahlan_nibelung_cover_R_Normal.png

tahlan_skyrend_cover_Normal.png

tahlan_stahlherz_shoulder_l_Normal.png
tahlan_stahlherz_shoulder_r_Normal.png
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lustfull

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Re: [0.97] Tahlan Shipworks
« Reply #1715 on: May 30, 2024, 04:50:40 PM »

Hello , how do I disabled the legio daemons ship DP cost reduction In battle please( [ suggestion ]and possibly make it a difficulty option in lunalib setting for future  update maybe?)

Also , shouldn't this be part of the hull mod bonus of those ships?

« Last Edit: May 31, 2024, 05:10:31 AM by lustfull »
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Nia Tahl

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Re: [0.97] Tahlan Shipworks
« Reply #1716 on: May 31, 2024, 01:43:25 PM »

that's the neat part: you don't
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

Haka

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Re: [0.96a] Tahlan Shipworks
« Reply #1717 on: June 03, 2024, 07:49:57 PM »

Haka, fyi, you can technically disable mines and artillery by changing "chance to explode" to 0.00 and setting artillery cooldown to extreme values. Cross-mod settings could be difficult to support due to lack of common core mod, some change might fully brick the compatibility.

Lack of calcium is a funny offense indeed, I really need some features from IndEvo but tend to disable art/minefiels as well. There are fun suffering mechanisms, those in IndEvo are not. Ik it's a wrong thread to talk about IndEvo though.

I totally missed this tip when it was posted so here's a belated thank you.
And I did end up turning off IndEvo for the time.
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ThomasMannerheim

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Re: [0.97] Tahlan Shipworks
« Reply #1718 on: June 13, 2024, 02:04:50 PM »

real fast does anyone know if I can add this mod in the middle of a playthrough? Like are there any problems associated with doing that or will it be fine?
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