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Starsector 0.95.1a is out! (12/10/21); Blog post: Hostile Activity (09/01/22)

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Author Topic: [0.95.1a] Tahlan Shipworks 0.8.5  (Read 690514 times)

Dadada

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1080 on: August 13, 2022, 12:08:14 PM »

Excellent mod, nice changelog.
Spoiler
>_>  I'd like to fight a Deamon Castella
[close]
E: Crap, the spoiler gets a seperate line, the smiley is supposed to look at the spoiler... I'll just put it into the spoiler.
E2: Since afaik Legio may grab independent colonies, could there be an option in the future for them to fight back and let them reclaim their colonies if a third force manages to significantly weaken the Legio or the respective planet?
Well, and I know, I can give them back with Nex. Or the console...

E3: Wait, I never tried to let the planet rebel (Nex) back to the Indies. Hmmm...
« Last Edit: August 13, 2022, 12:18:45 PM by Dadada »
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Hushed

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1081 on: August 15, 2022, 06:20:28 AM »

Added malware?
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Hrothgar

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1082 on: August 15, 2022, 06:44:03 AM »

Added malware?

For Nia it is peak humour.
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Havoc

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1083 on: August 15, 2022, 08:38:12 AM »

hi, where can I find the relic cruiser with 10% shield arc and two large weapon slots? looks a bit like brilliant, but can be used by human

I have found an frigate somewhere this run, but forgot where to find these other ships...
maybe in black hole systems?
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Nia Tahl

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1084 on: August 15, 2022, 08:59:09 AM »

hi, where can I find the relic cruiser with 10% shield arc and two large weapon slots? looks a bit like brilliant, but can be used by human

I have found an frigate somewhere this run, but forgot where to find these other ships...
maybe in black hole systems?

random
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
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TheProtagonists

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1085 on: August 17, 2022, 05:07:15 AM »

Hello, is there some way to adjust how much of Legio's fleets are comprised of Daemons?

Been playing with Pirates but Epic, before the Daemon condition is met all their fleets were made of a large selection of ships but after Daemons start coming out about 95% of their fleets are filled Daemon ships with almost nothing else. while it is much more challenging, it feels far less interesting..

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Nia Tahl

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1086 on: August 17, 2022, 06:30:23 AM »

Hello, is there some way to adjust how much of Legio's fleets are comprised of Daemons?

Been playing with Pirates but Epic, before the Daemon condition is met all their fleets were made of a large selection of ships but after Daemons start coming out about 95% of their fleets are filled Daemon ships with almost nothing else. while it is much more challenging, it feels far less interesting..

Did you enable hard mode? Legio fleets should only be that daemon-heavy with hard mode enabled.
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

TheProtagonists

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1087 on: August 17, 2022, 08:00:01 AM »

Hello, is there some way to adjust how much of Legio's fleets are comprised of Daemons?

Been playing with Pirates but Epic, before the Daemon condition is met all their fleets were made of a large selection of ships but after Daemons start coming out about 95% of their fleets are filled Daemon ships with almost nothing else. while it is much more challenging, it feels far less interesting..

Did you enable hard mode? Legio fleets should only be that daemon-heavy with hard mode enabled.

Turns out I indeed did, guess it's about time to start a different playthough!
Another question, what happens to Legio with hard mode on and daemon off?
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Nia Tahl

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1088 on: August 17, 2022, 08:59:19 AM »

Turns out I indeed did, guess it's about time to start a different playthough!
Another question, what happens to Legio with hard mode on and daemon off?

nothing much. It just slightly boosts the effect of the tyranny condition.

You can toggle hard mode mid-playthrough btw. Will just take a bit for fleets to update.
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

TheProtagonists

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1089 on: August 17, 2022, 09:40:16 AM »

Turns out I indeed did, guess it's about time to start a different playthough!
Another question, what happens to Legio with hard mode on and daemon off?

nothing much. It just slightly boosts the effect of the tyranny condition.

You can toggle hard mode mid-playthrough btw. Will just take a bit for fleets to update.

I see, thanks for the info. Does that mean I can toggle Daemons mid playthrough as well? Or is hard mode the only thing that can be changed since the setting file still says everything only applies to new saves.
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Nia Tahl

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1090 on: August 17, 2022, 09:58:12 AM »

daemons currently can't be removed, though I'll update that. I think most of the other toggles work on existing saves at this point
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

TheProtagonists

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1091 on: August 17, 2022, 12:24:01 PM »

daemons currently can't be removed, though I'll update that. I think most of the other toggles work on existing saves at this point

Good to know, and thank you for the help!
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Hydrogenionz

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1092 on: August 19, 2022, 04:14:14 AM »

Greetings Captain:

There are some difficulties in my translation work.

Could you tell me where to find this text?

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Nia Tahl

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1093 on: August 19, 2022, 08:05:33 AM »

Greetings Captain:

There are some difficulties in my translation work.

Could you tell me where to find this text?



It might actually be within a script only currently. Will have a look and externalise these to the strings.json in the next update if needed.

That particular text can be found in data.scripts.campaign.tahlan_regaliablueprintintel though.
« Last Edit: August 19, 2022, 08:17:42 AM by Nia Tahl »
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

Hydrogenionz

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Re: [0.95.1a] Tahlan Shipworks 0.8.5
« Reply #1094 on: August 19, 2022, 09:22:32 AM »

Copy that.
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