Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.95.1a is out! (12/10/21); Blog post: Uniquifying the Factions, Part 2 (04/30/22)

Pages: 1 2 3 [4]

Author Topic: [0.95a] Missiles and Sundry - Missile and Ballistic tweaks for vanilla  (Read 80653 times)

Cirind

  • Ensign
  • *
  • Posts: 6
    • View Profile
    • Email

Thanks you so much for updating it! Your mod is such an saviour for missiles in longer battles :D.
Logged

Aeios

  • Ensign
  • *
  • Posts: 12
    • View Profile
    • Email

Thank you for updating this, though you might wanna consider changing the post title to reflect it. I saw 0.91 and thought it is not updated yet at first lol.
Logged

DatonKallandor

  • Admiral
  • *****
  • Posts: 717
    • View Profile
    • Email

That's a good point. I forgot about the thread title.
Logged

hydremajor

  • Captain
  • ****
  • Posts: 405
    • View Profile
Re: [0.95a] Missiles and Sundry - Missile and Ballistic tweaks for vanilla
« Reply #48 on: December 19, 2021, 10:15:53 AM »

IS this gonna be updated to the new version ?

it seems to affect all weapons somehow as some changes didn't happen to some of the weapons on my install

(for example my assault guns have a 600 range instead of the new 700)
Logged

–Phase–

  • Ensign
  • *
  • Posts: 7
    • View Profile
    • Email
Re: [0.95a] Missiles and Sundry - Missile and Ballistic tweaks for vanilla
« Reply #49 on: January 01, 2022, 10:41:07 PM »

It seems Alex never bothered to update the Index to list this mod as compatible with 0.95a. Might wanna inform him of that.
Logged
Capitalism is the greatest expression of Human greed.

DatonKallandor

  • Admiral
  • *****
  • Posts: 717
    • View Profile
    • Email
Re: [0.95a] Missiles and Sundry - Missile and Ballistic tweaks for vanilla
« Reply #50 on: April 15, 2022, 12:10:44 PM »

IS this gonna be updated to the new version ?

it seems to affect all weapons somehow as some changes didn't happen to some of the weapons on my install

(for example my assault guns have a 600 range instead of the new 700)

I have no got around to updating it yet, but it's still the plan. I'm not sure it'll happen for the current version of the game. But I'll post in here and update the title when it does.
Logged
Pages: 1 2 3 [4]