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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Lack of Fighter Control  (Read 7533 times)

Plantissue

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Re: Lack of Fighter Control
« Reply #30 on: January 25, 2019, 07:36:15 AM »

That's aboslutely not true. Guns are limited to ships and simply adding another gun with ship does not drastically improve the effects or ability of a combat effect. Guns are limited to the platform that they are on, the ships themselves. Ships get into each others way, naturally try to maintain some distance from each other, blocking each other firing lines and are limited by taking damage when moving to range to fire those guns. Fighters and missiles can concentrate force to create a tipping point that guns simply do not.  Fighters and Pilum by their sheer immense range don't have this problem and can create a cascading or tipping point problem. You can already see this when a dominator with 3 pilum mounts can zone away ships in fleet engagements. Mostly its not a problem because most ships don't have that many medium mounts and because pilum was nerfed.
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