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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: How the heck can a gas giant have extensive ruins on the surface anyways?  (Read 2385 times)

Troika

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I'm not sure if this is a bug, but it is pretty funny.
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Shad

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Re: How the heck can a gas giant have extensive ruins on the surface anyways?
« Reply #1 on: November 24, 2018, 01:43:54 AM »

Orbital habitats?
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Vind

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Re: How the heck can a gas giant have extensive ruins on the surface anyways?
« Reply #2 on: November 24, 2018, 05:34:43 AM »

Something massive landed :] Like a seed ship.
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DiM

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Re: How the heck can a gas giant have extensive ruins on the surface anyways?
« Reply #3 on: November 24, 2018, 09:07:40 AM »

Just found some scattered ruins on a gas giant too. I guess it's a thing *shrug*
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Serenitis

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Re: How the heck can a gas giant have extensive ruins on the surface anyways?
« Reply #4 on: November 24, 2018, 09:24:35 AM »

This has been a thing since surveying was added.
Just visualise it as a mining station (or several) partially submerged into the atmosphere, and held in place by some still (barely) functioning domain gravity engine.
(Basically a long dead version of Cloud City in Bespin.)
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