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News:

Starsector 0.97a is out! (02/02/24); New blog post: Codex Overhaul (05/11/24)

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Author Topic: [0.96a] Trailer Moments 1.4 - projectile trails for vanilla  (Read 161152 times)

Shuhei

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Re: [0.95a] Trailer Moments 1.1a - projectile trails for vanilla
« Reply #30 on: March 29, 2021, 11:14:44 AM »

0.95a update. Have fun!

https://www.patreon.com/posts/49356014 Is this link a correct one to download? It says about ScalarTech after clicking.
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Nia Tahl

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Re: [0.95a] Trailer Moments 1.1a - projectile trails for vanilla
« Reply #31 on: March 29, 2021, 11:50:20 AM »

0.95a update. Have fun!

https://www.patreon.com/posts/49356014 Is this link a correct one to download? It says about ScalarTech after clicking.

My bad. Copied wrong link. Fixed now
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

Nia Tahl

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Re: [0.95a] Trailer Moments 1.2 - projectile trails for vanilla
« Reply #32 on: May 09, 2021, 02:23:05 PM »

Small update with overhauled trails. Hope you enjoy!
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

Dumpshock

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Re: [0.95a] Trailer Moments 1.2 - projectile trails for vanilla
« Reply #33 on: July 01, 2021, 09:46:39 AM »

Any chance of an update to fix the Version Check file on this? Seems to be reporting it can't load from the link you specified.
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Shinr

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Re: [0.95a] Trailer Moments 1.4 - projectile trails for vanilla
« Reply #34 on: May 29, 2022, 01:26:07 AM »

Can the OP please provide a mirror for Trailer Moments? Patreon refuses to load for me.
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SpaceshipCaptainYukari

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Re: [0.95a] Trailer Moments 1.4 - projectile trails for vanilla
« Reply #35 on: May 27, 2023, 11:45:25 PM »

Are you going to update this mod to the latest version while adding more trails on more weapons?
This mod looks really good.
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Kobura

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Re: [0.95a] Trailer Moments 1.4 - projectile trails for vanilla
« Reply #36 on: June 22, 2023, 04:37:54 PM »

<3 hope for update, the imagery (and feedback) of this mod has always been great!!
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Shinr

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Re: [0.95a] Trailer Moments 1.4 - projectile trails for vanilla
« Reply #37 on: June 22, 2023, 09:17:48 PM »

Check the Discord, the updated mod is there.
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darkond2100

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Re: [0.95a] Trailer Moments 1.4 - projectile trails for vanilla
« Reply #38 on: June 26, 2023, 08:33:31 PM »

Check the Discord, the updated mod is there.
And on their Patreon, which is linked in the OP
https://www.patreon.com/posts/trailer-moments-82636160
0.96a is here!
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mllhild

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Re: [0.95a] Trailer Moments 1.4 - projectile trails for vanilla
« Reply #39 on: July 25, 2023, 09:16:33 AM »

Hi Nia, Im getting an error with the texture trails_trail_zappy. I dont know if its Trailer Moments or Dakka Holics since both use these use that texture.

Game is version 0.96
DakkaHolics version 1.7
Trailer Moments version 1.4

I just noticed that DakkaHolics has a version 1.9, so im going to try updating and see if it continues crashin. Problem is I dont know which of the gauss and plasma weapons use that texture so its hard to reproduce.
Edit: still having the same error

Error:
Spoiler
Code
19221153 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Texture [trails_trail_zappy] from category [fx] not found
java.lang.RuntimeException: Texture [trails_trail_zappy] from category [fx] not found
at com.fs.starfarer.settings.StarfarerSettings.o00000(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings.class(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.getSprite(Unknown Source)
at org.magiclib.plugins.MagicAutoTrails.createTrailSegment(MagicAutoTrails.java:147)
at org.magiclib.plugins.MagicAutoTrails.advance(MagicAutoTrails.java:136)
at com.fs.starfarer.title.Object.for$Oo.o00000(Unknown Source)
at com.fs.starfarer.combat.super.new.super(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
[close]

Mods:
Spoiler
Code
  "PAGSM",
  "$$$_lightshow_nc",
  "pantera_ANewLevel40",
  "advanced_gunnery_control_dbeaa06e",
  "aod_capital",
  "Cryo_but_better",
  "aod_core",
  "lw_autosave",
  "CJHM",
  "combatactivators",
  "chatter",
  "cmutils",
  "lw_radar",
  "lw_console",
  "istl_dam",
  "exoticatechnologies",
  "fleetsizebydp",
  "HexShields",
  "hostileIntercept",
  "sun_hyperdrive",
  "IndEvo",
  "Imperium",
  "largerZoomOut",
  "lw_lazylib",
  "leadingPip",
  "ArkLeg",
  "logisticsNotifications",
  "luddenhance",
  "luddenhanceied",
  "lunalib",
  "mag_protect",
  "mag_protect_soldier",
  "MagicLib",
  "Mayasuran Navy",
  "MoreMilitaryMissions",
  "Musashimanufactor",
  "nexerelin",
  "pn",
  "wyv_planetaryShieldAccessControl",
  "portrait_changer",
  "portrait",
  "progressiveSMods",
  "pt_qolpack",
  "assortment_of_things",
  "scalartech",
  "scan_those_gates",
  "Scrapyard",
  "secretsofthefrontier",
  "speedUp",
  "sun_starship_legends",
  "superweapons",
  "tahlan",
  "Terraforming & Station Construction",
  "uaf",
  "variants_lib",
  "WEAPONARCS",
  "audio_plus",
  "shaderLib",
  "zzz_DakkaHolics"
[close]
« Last Edit: July 25, 2023, 10:52:56 AM by mllhild »
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to be done some day... XD

dccurtis79

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Re: [0.95a] Trailer Moments 1.2 - projectile trails for vanilla
« Reply #40 on: December 22, 2023, 08:25:26 PM »

Any chance of an update to fix the Version Check file on this? Seems to be reporting it can't load from the link you specified.

This is still a problem, anybody get this going for 0.96a? Looks like an excellent mod if could get it going!
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Nia Tahl

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Re: [0.96a] Trailer Moments 1.4 - projectile trails for vanilla
« Reply #41 on: December 23, 2023, 05:14:58 AM »

It's just version checker support since the mod effectively hasn't been touched in ages. I'll probably merge it into dakkaholics at some point anyhow.
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
It's all in the presentation

dccurtis79

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Re: [0.96a] Trailer Moments 1.4 - projectile trails for vanilla
« Reply #42 on: December 28, 2023, 03:24:42 PM »

Oh awesome, thank you, Admiral! No salute emoji available, sorry...

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Bugatti

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Re: [0.95a] Trailer Moments 1.2 - projectile trails for vanilla
« Reply #43 on: April 23, 2024, 04:09:12 PM »

Any chance of an update to fix the Version Check file on this? Seems to be reporting it can't load from the link you specified.

This is still a problem, anybody get this going for 0.96a? Looks like an excellent mod if could get it going!

try this in .version file instead to fix:
https://bitbucket.org/niatahl/trailer-moments/raw/be9b5b26f7d739917716641327e27d202a766de4/trailermoments.version
« Last Edit: April 23, 2024, 04:17:48 PM by Bugatti »
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