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News:

Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

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Author Topic: Kitbash Database  (Read 28757 times)

AxleMC131

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Re: Kitbash Database
« Reply #15 on: January 26, 2020, 08:58:53 PM »

Glorious.  :D
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connortron7

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Re: Kitbash Database
« Reply #16 on: February 13, 2020, 08:32:21 PM »


clean venture good sir?
« Last Edit: February 14, 2020, 01:57:48 AM by connortron7 »
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Tartiflette

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Re: Kitbash Database
« Reply #17 on: February 14, 2020, 01:47:13 AM »

Sure, just remind me about it in a month when I'm back home.
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Neophobic

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Re: Kitbash Database
« Reply #18 on: March 03, 2020, 03:07:12 PM »

reminder about venture  :P
also, maybe the shuttles/phase ships/tankers? some of them could be useful for details (like mercury) and ship base hulls (like gremlin) and it would be easier than a lot of other ships I'd assume
also trying my hand at mods and I'll be using mercury a lot heh
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theBRNK

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Re: Kitbash Database
« Reply #19 on: October 28, 2020, 01:51:12 PM »

Hai! I used this resource a little for a personal project, so I figured I would pay it forward with a little bit of work to contribute. Here are two version of the Venture, one with only the top hardpoints removed, and one with all hardpoints gone. The second one kind of changes the structure a bit, but it does let you clip modules out to use for other ships.
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turkler

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Re: Kitbash Database
« Reply #20 on: May 09, 2021, 10:25:18 AM »

I know this is a bit of an old thread but I want to make sure, can we use these sprites to kitbash?
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Tartiflette

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Re: Kitbash Database
« Reply #21 on: May 09, 2021, 11:29:08 AM »

Of course!
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turkler

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Re: Kitbash Database
« Reply #22 on: May 09, 2021, 11:48:03 AM »

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