Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
I cant be blamed for what I said 5 minutes ago. I was a different person back then
Before Sustained Burn and Interdiction was introduced I always felt really strongly that the game would benefit from the ability to break off strike groups from your own fleet and send them out like a projectile to catch enemy fleets out that you can then reinforce