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Author Topic: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]  (Read 645832 times)

mantafloppy

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #690 on: March 21, 2023, 06:05:25 PM »

**EDIT**

It make scence lore wise, that the Arkgneisis Society would not hold a planet.

Not a bug.

I'm dumb, i'll leave this up in case it can help someone else :)


*** END EDIT***
I'm having an issue with Governership.

As soon as i exit the colony menu after having obtain governership, the planet stop being colonise, and revert back to a uncolonise planet.

I have the latest version of the mod.
The issue dont happen with the same mod and a different faction.

The log dont say anything special...
« Last Edit: March 22, 2023, 05:19:45 AM by mantafloppy »
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Killsode

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #691 on: March 22, 2023, 12:49:19 AM »

The issue dont happen with the same mod and a different faction.

Reparations Society will abandon any planet or colony they have control of. they only hold hideout stations and anargaia.
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mantafloppy

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #692 on: March 22, 2023, 05:17:46 AM »

The issue dont happen with the same mod and a different faction.

Reparations Society will abandon any planet or colony they have control of. they only hold hideout stations and anargaia.

Now that you say it, it make scence...

I'm dumb :)

Thx
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Junker99

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #693 on: March 24, 2023, 02:49:36 PM »

Been playing with this mod and Nexerelin it's been a blast but every time they get taken out they respawn with in an IC Day or so. It's kind of nuts leading to several factions being in an eternal war with Rep society is this a bug or a feature. Just wondering.
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Ruddygreat

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #694 on: March 24, 2023, 03:00:24 PM »

it's a feature; if their main base gets taken out, they upgrade one of their random bases into a main base and "respawn" despite having never really left.

Junker99

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #695 on: March 25, 2023, 11:27:38 PM »

it's a feature; if their main base gets taken out, they upgrade one of their random bases into a main base and "respawn" despite having never really left.

is there any way to actually make them stay dead? Got to kill the other outposts then kill the main one?
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Killsode

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #696 on: March 26, 2023, 06:54:16 AM »

is there any way to actually make them stay dead? Got to kill the other outposts then kill the main one?

Yeah i think so? I havent ever tried to annihilate them, but you would need to eliminate all their bases
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Winterless

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #697 on: March 27, 2023, 05:54:47 PM »

I really love this mod, Gwyvern. Thank you very much for making it!

One perennial question I do have though, is how do I send operatives to raise my relations with them?
« Last Edit: April 04, 2023, 11:47:26 AM by Winterless »
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Guardsmen83

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #698 on: May 02, 2023, 08:47:55 PM »

new player and i have to say i love this faction  found your battle cruiser in asteroid field and  its now my flagship with my other UAF ships  hope  too see more ships someday

note im am not demanding or asking for more ships just merely stating  would enjoy more stuff.
« Last Edit: May 02, 2023, 08:56:35 PM by Guardsmen83 »
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Brainwright

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #699 on: May 03, 2023, 02:04:04 PM »

Should mention that this is the best music pack on the mod index.

The ships and such are great, too!

Should mention the “Scent of Adventure,” event doesn’t have an intel note I can find.  Certainly not under Accepted, Missions, or Important.
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Killsode

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #700 on: May 04, 2023, 05:25:00 AM »

Should mention that this is the best music pack on the mod index.

The ships and such are great, too!

Should mention the “Scent of Adventure,” event doesn’t have an intel note I can find.  Certainly not under Accepted, Missions, or Important.

I believe it falls under exploration or fleet log
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Gwyvern

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Re: [0.95.1a] Legacy of Arkgneisis 1.9.11 [12/20/21]
« Reply #701 on: May 12, 2023, 12:33:39 PM »

I really love this mod, Gwyvern. Thank you very much for making it!

One perennial question I do have though, is how do I send operatives to raise my relations with them?

I don't know, I've been out of the loop for a very long time at this point.
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Gwyvern

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #702 on: May 12, 2023, 12:35:40 PM »

LEGACY OF ARKGNEISIS v1.9.12

This just updates the game to be compatable with SS V0.96

I have been warned that this may not work until a Glib update is pushed, so install at your own peril.

DOWNLOADS:
Patreon: https://www.patreon.com/posts/legacy-of-v1-9-82915127
Nexus: https://www.nexusmods.com/starsector/mods/23
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Soviet Tom Bombadil

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #703 on: May 12, 2023, 01:08:24 PM »

thank you for getting this out so quickly. Will test in a bet.
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cjy4312

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #704 on: May 13, 2023, 05:23:44 AM »

Hi!
I can see this thing when Big Mac join battle as enemy or friend(Not player ship) :P
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