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Author Topic: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]  (Read 586616 times)

Wyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #435 on: May 20, 2021, 11:30:31 AM »

The regular derelicts DO have the reinforced hull mod built-in or at least did last time I played, so they're slightly better than ones you just bought or salvaged from a battle. Is that worth the cost of restoration? Ehhh, maybe if you're doing a society ship-only run? Although there comes a point when cash is no longer a concern, especially if you have industrial evolution or whichever mod adds the restoration dock building.
...Or they would be, if they kept that when you restore them. Which they don't. (Well, technically, they keep the hullmod, but lose it being built-in, so if you've got your variant set up perfectly before hitting restore, you get to keep the reinforced hull as you just go over the ship's OP limit.)

Would be nice if it either stayed built-in or got removed on restore.

As for the "??????" derelict ships, I'm actually pretty happy with the cruiser; the smaller ones are all of questionable utility, but the cruiser's actually pretty decent; set mine up as anti-armor support with torpedos and a tachyon lance...
...It's still not wrong about the restore being not really worth the price tag, though.

And the Lancer... I dunno, the name just doesn't feel like it fits, to me. Champion worked. Lancer? Lancer would be a better fit for the ?????? cruiser, really. Not sure I've got any actually better suggestions, though. Gladiator? Herald? Dragoon? Nothing really quite evokes all the same implications as Champion did.
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SafariJohn

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #436 on: May 20, 2021, 11:43:18 AM »

Are you sure built-in skin hullmods are still becoming modular in 0.95a? I reported that bug for Falcon P a few years ago and testing indicates it is fixed now.
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Wyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #437 on: May 20, 2021, 12:04:25 PM »

Definitely happens for the ??????-class cruiser. Have not tested with the regular society hulls yet. Don't think it's a result of a vanilla bug - instead, it's that restoring the hulls sets them to a different skin that doesn't have reinforced hull built in anymore. (As compared to the pirate falcon, which, when restored, remains a pirate falcon rather than turning into a regular falcon.)
« Last Edit: May 20, 2021, 01:56:08 PM by Wyvern »
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Spess Mahren

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #438 on: May 20, 2021, 01:55:36 PM »

Is it intended that the society field bases no longer sell society blueprints in their military markets? Being limited to the ARS capital for blueprints makes it rather aggravating to collect blueprints from them.
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #439 on: May 20, 2021, 03:38:42 PM »

Is it intended that the society field bases no longer sell society blueprints in their military markets? Being limited to the ARS capital for blueprints makes it rather aggravating to collect blueprints from them.

no...i wasnt aware, ill need to look into that.
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ArkaneKannon

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #440 on: May 22, 2021, 10:32:51 AM »

A lot of the crew capacity and requirements for ships are too tight, not the end of the world on bigger ships but on smaller ones it's a bit of an issue. Bought a couple, (A pair of victorias) and they both had degraded life support. Meaning they needed ~35 crew but could only hold ~32 a piece. Ended up shelling out for a restoration job to solve the problem.
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Gazelem

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #441 on: May 22, 2021, 02:35:31 PM »

Question for the author here: I'm running into an odd bug with this mod specifically (only had it, the three dependencies, and console commands enabled) where I lose FPS with the number of ships in my fleet, even if they aren't ships from the mod or carrying any of the mod weapons. With a full 30 ships I'm around at ~30 FPS from over 60, when going over 30 ships it drops quickly.

Any idea what might be going on here? I don't see this behavior in vanilla or other faction mods.
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #442 on: May 22, 2021, 03:40:57 PM »

Question for the author here: I'm running into an odd bug with this mod specifically (only had it, the three dependencies, and console commands enabled) where I lose FPS with the number of ships in my fleet, even if they aren't ships from the mod or carrying any of the mod weapons. With a full 30 ships I'm around at ~30 FPS from over 60, when going over 30 ships it drops quickly.

Any idea what might be going on here? I don't see this behavior in vanilla or other faction mods.

Update your mod you mook.

Fixing this was the purpose of the last patch.
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Gazelem

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #443 on: May 22, 2021, 04:02:00 PM »



Update your mod you mook.

Fixing this was the purpose of the last patch.
[/quote]

Unless the link on page 1 is incorrect, I'm using the latest version. The Starsector says it's 1.9.7 in the mod menu.
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #444 on: May 22, 2021, 06:28:46 PM »



Update your mod you mook.

Fixing this was the purpose of the last patch.

Unless the link on page 1 is incorrect, I'm using the latest version. The Starsector says it's 1.9.7 in the mod menu.
[/quote]

You are deleting the old mod before updating right?
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Gazelem

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #445 on: May 22, 2021, 07:20:13 PM »

Quote

You are deleting the old mod before updating right?

It was a fresh install. Hadn't used the mod at all before.
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #446 on: May 22, 2021, 07:34:57 PM »

Hmm, unfortunately effectively everyone else who was encountering this bug has reported the latest version as fixing it, so until I get more reports I'm not sure if I'll be able to pin down a cause. Is there any kind of pattern to it?
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Gazelem

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Re: [0.95a] Legacy of Arkgneisis 1.9.7 [5/18/21]
« Reply #447 on: May 22, 2021, 08:03:46 PM »

Odd, I'm not sure what would be causing it then.

I can try to do a bit of troubleshooting later this week.
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.8 [5/24/21]
« Reply #448 on: May 24, 2021, 05:16:27 AM »

Version 1.9.8
This update is save compatible.

- Fixed the ARS not selling their blueprints at their procedural markets.

- New Hullmod: Tandem Flux Grid, doubles the effect of caps and vents in exchange for cargo space and the chance for short overloads during periods of intense flux generation.

DOWNLOAD
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.9 [5/26/21]
« Reply #449 on: May 26, 2021, 06:56:13 PM »

Version 1.9.9
This update should be save compatible

- Fixes the Society Riggers hullmod from dropping in the campaign.

- Changes how flux buildup is calculated for the Tandem Flux Grid hullmod to make it more intuitive, with a corresponding change to the description text.

DOWNLOAD
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