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Author Topic: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]  (Read 602980 times)

Cruacious

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #735 on: March 23, 2024, 04:31:49 PM »

Having played with that mod and all, it works just fine, really. Also, while there isn't a version with abyss content, there's a beta of the upcoming update available (still unfinished because, well, the author's still on hiatus). A simple edit of the mod_info.json is all it needs to work on 0.97.

Thanks for the tip. Frankly I'll wait for the full update because I REALLY want to see what the Abyss has to offer with the author's vision now. Plus, I get it, life's busy. Modding isn't a job but a hobby that we fans GREATLY appreciate.
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Shogouki

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #736 on: March 23, 2024, 04:48:36 PM »

It's unfortunate when people either don't realize or refuse to acknowledge just how much time and effort goes into making these mods. 
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hidefreek

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #737 on: March 23, 2024, 10:10:38 PM »

Gwy put the Dev version on Patreon.
Here is a question, I am stupid.
Does the Dev version have some experimental mechanics different from the 1.9.12 version?

And how can I make the Skin (Alice blue) work on the Dev version?
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A_Random_Dude

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #738 on: March 24, 2024, 12:53:29 AM »

The Dev version adds a good amount of new stuff (which I don't want to tell here, as it could be seen as spoilers). Not sure what you would count as "experimental mechanics", but there is definitely something to be found by doing some exploration. Be careful though: as a beta version, it isn't finished (most of the new stuff lacks description, there might be a few bugs, etc).

As for the skin pack, simply use it alongside the main mod and change the game version its mod_info.json asks for. If that *still* don't work, simply copy/paste the sprites from the skin mod's folder into the main mod's ship folder. I doubt it'll be needed though.
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hidefreek

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #739 on: March 24, 2024, 07:37:25 AM »

The Dev version adds a good amount of new stuff (which I don't want to tell here, as it could be seen as spoilers). Not sure what you would count as "experimental mechanics", but there is definitely something to be found by doing some exploration. Be careful though: as a beta version, it isn't finished (most of the new stuff lacks description, there might be a few bugs, etc).

As for the skin pack, simply use it alongside the main mod and change the game version its mod_info.json asks for. If that *still* don't work, simply copy/paste the sprites from the skin mod's folder into the main mod's ship folder. I doubt it'll be needed though.

Thank man.
I put all three of them :D
Vanilla 1.9.12 + Alice Blue + Dev mode
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A_Random_Dude

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #740 on: March 24, 2024, 08:06:51 AM »

All three of them? As in, you're trying to run both the current version of the mod and the dev one? Because they can't work together. They're two instances of the same mod. Unless you're not, but then I don't understand what that "vanilla" stuff's for.

If you really want the new indev content, just go for the dev version. If you want a stable (and sufficiently finished) experience with the mod, go with the 1.9.12.
« Last Edit: March 24, 2024, 08:08:28 AM by A_Random_Dude »
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Killsode

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #741 on: March 30, 2024, 04:17:27 AM »

The Dev version adds a good amount of new stuff (which I don't want to tell here, as it could be seen as spoilers). Not sure what you would count as "experimental mechanics", but there is definitely something to be found by doing some exploration. Be careful though: as a beta version, it isn't finished (most of the new stuff lacks description, there might be a few bugs, etc).

As for the skin pack, simply use it alongside the main mod and change the game version its mod_info.json asks for. If that *still* don't work, simply copy/paste the sprites from the skin mod's folder into the main mod's ship folder. I doubt it'll be needed though.

Oh man after looking at some of that [cool stuff] i really wanna see more of it, how it was going to fit in! i wanna learn moooreeee aaaaaaaaa
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Killsode

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #742 on: April 03, 2024, 06:34:43 AM »

aaaaaaa

after testing a couple of them, they're barely functional... Unless having the acceleration of a hubship is intentional. Oh they look so damn cool though...
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Killsode

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #743 on: April 06, 2024, 10:52:41 PM »

There's a bit of an issue with the export hulls being extremely prevalent in independent fleets. Would anyone happen to know how i could adjust spawn weightings?

Edit: Dived into the .faction files and it seemingly just hands independants, pirates, and league the export blueprint package, and then has absolutely nothing to adjust their spawn weightings. And from the looks of it, mercenaries arent even technically supposed to be getting them? But i think mercenaries are where they're getting over represented.
« Last Edit: April 06, 2024, 11:08:43 PM by Killsode »
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A_Random_Dude

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #744 on: April 07, 2024, 12:20:12 AM »

I made some adjustments to the HullFrequency to try and even out the fleet composition in 0.96.

Place the faction files in /mods/Legacy of Arkgneisis/data/world/factions/ and overwrite

https://drive.google.com/file/d/1fLSc4GmkY50PSYepqfS--DAI89ydINSg/view?usp=sharing

That should do it.
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Killsode

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #745 on: April 07, 2024, 01:40:19 AM »

I made some adjustments to the HullFrequency to try and even out the fleet composition in 0.96.

Place the faction files in /mods/Legacy of Arkgneisis/data/world/factions/ and overwrite

https://drive.google.com/file/d/1fLSc4GmkY50PSYepqfS--DAI89ydINSg/view?usp=sharing

ah, thank you! burn bright, captain.
Although, will this work on an existing save?
« Last Edit: April 07, 2024, 02:12:40 AM by Killsode »
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A_Random_Dude

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #746 on: April 07, 2024, 02:20:05 AM »

It likely will, although it'll only work for newly generated fleets. Those that were already there before you replaced the relevant files will still have the high concentration of LoA export ships.
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Killsode

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #747 on: April 07, 2024, 04:51:36 AM »

hmm... i may need to duplicate it to a few other factions. Mercenaries and roiders "independants but not quite independants" are still using basically nothing but export hulls.
Should note, one metric i'm using to see if its working is if a market is still selling nothing but export hulls after a forcemarketupdate. What ticked me off to ask was i found an independant roider base that was selling literally nothing but export hulls... and i got visted by an impoverished mercenary who also had nothing but export hulls.
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hidefreek

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #748 on: April 07, 2024, 09:58:52 AM »

Currently, LoA has some float ERROR.
Which triggers when installing AI core in any of its industries. (Especially, our beloved Void Extraction)
Histidine said the mod needs a proper update to the 0.97a version.
Until then, try not to put any AI core on it.
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Jestem

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Re: [0.96-RC8] Legacy of Arkgneisis 1.9.12 [5/12/23]
« Reply #749 on: April 25, 2024, 09:09:14 AM »

glow on champion/lancer is broken
i put the shipsystem on other phase ships and it works just fine tho
edit:i fixed it by editing settings.json file
« Last Edit: April 26, 2024, 11:26:05 AM by Jestem »
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