Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)
Hello,great Mod, little bit of ctd info. Got a NPE while in a fight against the ARS, dont know if that is a new issue with some api changes after the update or just a weird little interaction with other mods. Hope the trace helps debugging for a comp. fix.Spoiler4420481 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerExceptionjava.lang.NullPointerException at com.fs.starfarer.loading.specs.F.getMoveSpeed(Unknown Source) at com.fs.starfarer.loading.specs.a.super(Unknown Source) at com.fs.starfarer.loading.specs.a.super(Unknown Source) at com.fs.starfarer.combat.CombatEngine.spawnProjectile(Unknown Source) at com.fs.starfarer.combat.CombatEngine.spawnProjectile(Unknown Source) at data.scripts.shipsystems.loa_flakcurtain_stats.apply(loa_flakcurtain_stats.java:68) at com.fs.starfarer.combat.systems.OOoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.advance(Unknown Source) at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source)[close]
Quote from: Rhodan on December 13, 2021, 09:17:05 AMHello,great Mod, little bit of ctd info. Got a NPE while in a fight against the ARS, dont know if that is a new issue with some api changes after the update or just a weird little interaction with other mods. Hope the trace helps debugging for a comp. fix.Spoiler4420481 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerExceptionjava.lang.NullPointerException at com.fs.starfarer.loading.specs.F.getMoveSpeed(Unknown Source) at com.fs.starfarer.loading.specs.a.super(Unknown Source) at com.fs.starfarer.loading.specs.a.super(Unknown Source) at com.fs.starfarer.combat.CombatEngine.spawnProjectile(Unknown Source) at com.fs.starfarer.combat.CombatEngine.spawnProjectile(Unknown Source) at data.scripts.shipsystems.loa_flakcurtain_stats.apply(loa_flakcurtain_stats.java:68) at com.fs.starfarer.combat.systems.OOoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.advance(Unknown Source) at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source)[close]Most likely this bug - https://fractalsoftworks.com/forum/index.php?topic=23150.msg347617#msg347617 - non-missile custom AI causes CDT. Nothing to fix until it gets patched by Alex.
Quote from: Jaghaimo on December 13, 2021, 10:01:40 AMQuote from: Rhodan on December 13, 2021, 09:17:05 AMHello,great Mod, little bit of ctd info. Got a NPE while in a fight against the ARS, dont know if that is a new issue with some api changes after the update or just a weird little interaction with other mods. Hope the trace helps debugging for a comp. fix.Spoiler4420481 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerExceptionjava.lang.NullPointerException at com.fs.starfarer.loading.specs.F.getMoveSpeed(Unknown Source) at com.fs.starfarer.loading.specs.a.super(Unknown Source) at com.fs.starfarer.loading.specs.a.super(Unknown Source) at com.fs.starfarer.combat.CombatEngine.spawnProjectile(Unknown Source) at com.fs.starfarer.combat.CombatEngine.spawnProjectile(Unknown Source) at data.scripts.shipsystems.loa_flakcurtain_stats.apply(loa_flakcurtain_stats.java:68) at com.fs.starfarer.combat.systems.OOoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.advance(Unknown Source) at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source)[close]Most likely this bug - https://fractalsoftworks.com/forum/index.php?topic=23150.msg347617#msg347617 - non-missile custom AI causes CDT. Nothing to fix until it gets patched by Alex.Correct, in general I'm waiting a few weeks for all the needs of the new update to be known, hopefully I won't have to do much more than update the version though.
i have zero idea how these forums work zzzanyway, so far ive encountered two problems that make the game crashfirst of all a frigate and cruiser with the ship system ''al_magplating'' (when combat starts)and next up (ive been too lazy to dig deeper) a ship from this faction that spawns mines causes the game to randomly crash mid combati really love the weapons this mod provides so i hope these issues will get fixed at some point soon.