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Starsector 0.95a is out! (03/26/21); Blog post: A Tale of Two Tech Levels (05/28/21)

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Author Topic: [0.95a] Legacy of Arkgneisis 1.9.10 [6/1/21]  (Read 266060 times)

Gwyvern

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Re: [0.95a-RC12] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #360 on: April 06, 2021, 03:26:31 AM »

- Fixes ARS bases revealing their host systems at campaign start.
Curious question: Does that hide the market or the star system? I'd been trying to figure out a way to make 'fog of war' on the sector map.

The base, sorry, before the base would reveal the details about a starsystem through its presense.
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #361 on: April 06, 2021, 03:28:16 AM »

Is there a pattern to their spawning? I'm currently struggling to actually find the faction on my campaign map. I'd like to discover one; one of my objectives for this campaign is to use their ship designs almost exclusively to figure out their fleet doctrine \o/

I should have probably thought about adding more ways to interact with them without markets, but for now, you can learn base locations through new bar interactions.

This sounds like something that needs fixing but as of sunday I am battling chronic chest pain that none of the brilliant medical professionals in this countrie's shitshow of a privatized medical system seem to be able to explain. So I'm in no mood to think about it right now.
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N3V3R

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #362 on: April 06, 2021, 11:19:40 PM »

Question what does the Internal Drydock do?
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #363 on: April 06, 2021, 11:20:25 PM »

Question what does the Internal Drydock do?

Not meant for player use, not available in current release version.
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N3V3R

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #364 on: April 07, 2021, 06:36:56 AM »

ahhh ok makes sense i found it in a station though lmao
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #365 on: April 08, 2021, 01:51:28 AM »

ahhh ok makes sense i found it in a station though lmao

It spawns stuff and things... **waves hands about**
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Trit0n96

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #366 on: April 08, 2021, 07:21:57 AM »

ARS doesnt seem to being paying for completing missions for me. I know they're not for in-system bounties I did 2 different ones in different systems and didn't receive anything. I also did a personal bounty for them and also no payment, I have a favorable reputation with them.
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Michihiri

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #367 on: April 10, 2021, 12:25:41 PM »

Will the society build an outpost in an already claimed system?

Because I'm kinda worried that they built an outpost literally right next to the system I have... and they're not friendly to me...

(I mean I can always just blow em up, but I'm worried I might get blitzkrieg if I let a new one spawn...)
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #368 on: April 10, 2021, 04:18:23 PM »

Will the society build an outpost in an already claimed system?

Because I'm kinda worried that they built an outpost literally right next to the system I have... and they're not friendly to me...

(I mean I can always just blow em up, but I'm worried I might get blitzkrieg if I let a new one spawn...)

They will not build bases in systems that have markets they are hostile to.
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #369 on: April 10, 2021, 04:25:55 PM »

Will the society build an outpost in an already claimed system?

Because I'm kinda worried that they built an outpost literally right next to the system I have... and they're not friendly to me...

(I mean I can always just blow em up, but I'm worried I might get blitzkrieg if I let a new one spawn...)

They will not build bases in systems that have markets they are hostile to.

Moreover, proximity to other ARS bases has no effect on the spawning of new bases beyond them never putting two in the same system.
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Stuffwriter

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #370 on: April 12, 2021, 10:14:26 AM »

I figured that I would report a crash.

I was putting weapons on the new battleship in this mod and when I went to auto assign weapon groups, the game crashed.

I noticed that you released a new version with some bug fixes, tried again, and experienced the same crash.

I don't know if this helps you, but this is the crash log from my game:

java.lang.NullPointerException
   at com.fs.starfarer.coreui.refit.wgd2.ooOO.updateCheckboxes(Unknown Source)
   at com.fs.starfarer.coreui.refit.wgd2.WeaponGroupDialogV2.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.k.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.oooO.new(Unknown Source)
   at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.super(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #371 on: April 12, 2021, 03:31:42 PM »

I figured that I would report a crash.

I was putting weapons on the new battleship in this mod and when I went to auto assign weapon groups, the game crashed.

I noticed that you released a new version with some bug fixes, tried again, and experienced the same crash.

I don't know if this helps you, but this is the crash log from my game:

java.lang.NullPointerException
   at com.fs.starfarer.coreui.refit.wgd2.ooOO.updateCheckboxes(Unknown Source)
   at com.fs.starfarer.coreui.refit.wgd2.WeaponGroupDialogV2.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.k.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.oooO.new(Unknown Source)
   at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.super(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Vanilla bug, ships with more than 26 weapon slots do that, will be fixed whenever the next SS patch comes out.
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Stuffwriter

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Re: [0.95a] Legacy of Arkgneisis 1.9.1 [4/5/21]
« Reply #372 on: April 12, 2021, 03:58:13 PM »

Ah, got it.

Thanks
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.2 [4/13/21]
« Reply #373 on: April 13, 2021, 02:04:50 AM »

LEGACY OF ARKGNEISIS v1.9.2 HAS FINISHED CONSTRUCTION

- Anargaia will now always deploy at the start of a battle regardless of how many ships are deployed against it.

- Derelicts will no longer prevent you from starting a new campaign by trying to spawn in an improperly coded star system.

- Added the USE_VS_FRIGATES tag to all siege cannons, so that the AI can...do what it says.

- You can no longer purchase governorship of ARS Markets in Nexerelin. (Because they cheat)

DOWNLOAD
« Last Edit: April 13, 2021, 02:37:49 AM by Gwyvern »
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Gwyvern

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Re: [0.95a] Legacy of Arkgneisis 1.9.3 [4/15/21]
« Reply #374 on: April 15, 2021, 02:49:49 AM »

Another Quick Fix

- Fixed Fleet point values for ARS stations making them too easy/difficult to invade in Nexerelin.

DOWNLOAD
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