What do you guys think about the idea that in-combat all ships should have unlimited max speed as long as they maintain 0 flux, only difference between ships is acceleration.
Right now the game has this addictive combat where the player is constantly thinking and engaged at all moments. The only dull moments and the most frustrating parts are when the player is just moving from one fight into another, dragging the screen to the max limits and waiting to engage.
Zero flux drive and burn drive are suppose to fix this but they both have flaws. The former bost the max speed only by a minimal amount and ended up as a during-firefight movement option. The latter is fun to use but the AI has huge problems with it.
Unlimited max speed with 0 flux can solve this travel problem pretty well I think. The AI could use it well, and it would open up some interesting possible manouvers from players like flanking escort formations and charging right up to faster ships is still not easy scince changing directions is equally hard.