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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Release When?  (Read 25063 times)

Cyan Leader

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Re: Release When?
« Reply #15 on: September 24, 2018, 01:44:30 AM »

Given that Starsector is not profitable (yet)

Is that really the case?
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Ranakastrasz

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Re: Release When?
« Reply #16 on: September 24, 2018, 05:50:15 PM »

Given that Starsector is not profitable (yet)

Is that really the case?
Yea. With Tariffs upwards of 30%, its hard to find ANYTHING profitable.

Hopefully the next version will change that :p
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I think is easy for Simba and Mufasa sing the Circle of Life when they're on the top of the food chain, I bet the zebras hate that song.

Cigarettes are a lot like hamsters. Perfectly harmless, until you put one in your mouth and light it on fire

Bribe Guntails

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Re: Release When?
« Reply #17 on: September 24, 2018, 07:36:49 PM »

I threw together a thing waiting for 0.9
Spoiler
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Salsa: If the Emperor had a Text to Speech Device, Ep. 22
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Tartiflette

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Re: Release When?
« Reply #18 on: September 26, 2018, 12:59:14 AM »

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Grievous69

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Re: Release When?
« Reply #19 on: September 26, 2018, 01:12:39 AM »

Don't want to be yet another impatient dude, but I've seriously dreamt 3 times Staresctor was released in the last 2 weeks. Man that explosion of disappointment when you wake up is even worse than dreaming you're with your crush. Should've figured out it was a dream since the update was downloading 100 mb/s lmao.

Also there was a new energy weapon which changed how most of high-tech ships play and made them super fun to pilot so great job Alex, even when I'm sleeping you never cease to amaze me.
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Techhead

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Re: Release When?
« Reply #20 on: September 26, 2018, 01:53:21 AM »

Also there was a new energy weapon which changed how most of high-tech ships play and made them super fun to pilot so great job Alex, even when I'm sleeping you never cease to amaze me.
Was it like the Thunderhead Lance? Because dang do I miss that thing. (Escape Velocity: Nova)
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Grievous69

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Re: Release When?
« Reply #21 on: September 26, 2018, 02:10:30 AM »

Actually I don't really remember how it looked like, except for the fact that it was an assault weapon which hits for hard flux.
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Embolism

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Can you feel it?
« Reply #22 on: October 03, 2018, 02:30:12 AM »

This unnatural calm?

It's close.

I can feel it in my bones.
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TheDTYP

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Re: Release When?
« Reply #23 on: October 03, 2018, 08:27:49 AM »

"It's been 84 years"
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Voyager I

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Re: Release When?
« Reply #24 on: October 03, 2018, 06:36:28 PM »

To put things in perspective:  I am a few years away from having a common law marriage with my partner.  I downloaded this game before we met.

Without jest, I'd give it about 50/50 odds that we put down money for a house before 1.0
« Last Edit: October 03, 2018, 06:38:21 PM by Voyager I »
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Steven Shi

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Re: Release When?
« Reply #25 on: October 08, 2018, 10:01:10 PM »

Tell me about it. When I got this game back in v0.4X, Totalbiscuit was still alive.

Doesn't look like we'll be getting v1.0 this year. At the current rate, maybe by mid 2019. If the trade/economy took 5 iterations...so far, then the colony and manufacturing modules should probably be given the same level of attention.
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Cyan Leader

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Re: Release When?
« Reply #26 on: October 09, 2018, 06:52:55 AM »

I expect the jump from .9 to 1.0 to be less painful but still, I think 2019 is a stretch.
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TheDTYP

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Re: Release When?
« Reply #27 on: October 09, 2018, 09:10:52 AM »

I expect the jump from .9 to 1.0 to be less painful

Hah, good one
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Cik

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Re: Release When?
« Reply #28 on: October 09, 2018, 09:26:04 AM »

at least we'll be able to play .9 while we wait
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Cyan Leader

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Re: Release When?
« Reply #29 on: October 09, 2018, 10:19:03 AM »

I expect the jump from .9 to 1.0 to be less painful

Hah, good one

I really can't think of something harder to implement than industry/stations, exploration and random sectors, which will all have been done by .9
I guess diplomacy will come close but I doubt it.
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