I'm also experiencing a crash
on startup related to the Celika(P) hull.
To be sure it wasn't an issue with save compatibility and the game preloading assets to continue the last played, I cleared all saves.
I also tried loading with just the dependencies (LazyLib and MagicLib), as well as those plus the recommended mods (GraphicsLib, Nex and Version Checker), with the same result each time.
Here's the error snipped from starsector.log:
13570 [Thread-7] INFO com.fs.starfarer.loading.scripts.ScriptStore - Class [com.fs.starfarer.api.impl.hullmods.AdditionalBerthing] already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
13571 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Ship hull spec [SRD_Celika_P] not found!
java.lang.RuntimeException: Ship hull spec [SRD_Celika_P] not found!
at com.fs.starfarer.loading.M.o00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
at com.fs.starfarer.loading.specs.HullVariantSpec.<init>(Unknown Source)
at com.fs.starfarer.loading.SpecStore.for(Unknown Source)
at com.fs.starfarer.loading.SpecStore.ÒO0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
13616 [Thread-7] INFO com.fs.starfarer.loading.scripts.ScriptStore - Class [data.hullmods.AugmentedEngines] already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.